<trigger_system type="FGrannyTimedTriggerSystem">
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      <track id="1" name="Sound"/>
      <track id="2" name="Effect"/>
      <track id="3" name="Transfer"/>
      <track id="4" name="Action"/>
    </event_track>
    <event_track ec="1800">
      <track id="1" name="Sound"/>
      <track id="2" name="Effect"/>
      <track id="3" name="Transfer"/>
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    </event_track>
    <event_track ec="1580">
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    <event_track ec="2220">
      <track id="1" name="Sound"/>
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      <track id="3" name="Transfer"/>
      <track id="4" name="Action"/>
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    <event_track ec="1200">
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      <track id="2" name="Effect"/>
      <track id="3" name="Transfer"/>
      <track id="4" name="Action"/>
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    <event_track ec="1520">
      <track id="1" name="Sound"/>
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      <track id="3" name="Transfer"/>
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    <event_track ec="2160">
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    <event_track ec="1620">
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      <track id="4" name="Action"/>
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    <event_track ec="1400">
      <track id="1" name="Sound"/>
      <track id="2" name="Effect"/>
      <track id="3" name="Transfer"/>
      <track id="4" name="Action"/>
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    <event_track ec="2040">
      <track id="1" name="Sound"/>
      <track id="2" name="Effect"/>
      <track id="3" name="Transfer"/>
      <track id="4" name="Action"/>
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    <event_track ec="1002">
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    <event_track ec="1130">
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      <track id="4" name="Action"/>
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    <event_track ec="1180">
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      <track id="3" name="Transfer"/>
      <track id="4" name="Action"/>
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    <event_track ec="1500">
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      <track id="2" name="Effect"/>
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      <track id="4" name="Action"/>
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      <track id="3" name="Transfer"/>
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    <event_track ec="1000">
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    <event_track ec="1640">
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    <event_track ec="1100">
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    <event_track ec="1040">
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    <event_track ec="2000">
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    <event_track ec="1003">
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    <event_track ec="1140">
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    <event_track ec="1290">
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    <event_track ec="1285">
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    <event_track ec="1710">
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    <event_track ec="1280">
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    <event_track ec="1600">
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    <event_track ec="1001">
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    <event_track ec="1705">
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    <event_track ec="1700">
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    <event_track ec="2020">
      <track id="1" name="Sound"/>
      <track id="2" name="Effect"/>
      <track id="3" name="Transfer"/>
      <track id="4" name="Action"/>
    </event_track>
  </event_tracks>
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    <trigger type="FTimedTriggerAction" id="6" time="0.437037" duration="0" repeat="0" ec="1100" track="4" action="1" tier="0"/>
    <trigger type="FTimedTriggerEffect" id="2" time="0" duration="1.33333" repeat="0" ec="1100" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_01_MISSILECRUISER" bone="World_Center"/>
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    <trigger type="FTimedTriggerEffect" id="33" time="0.414815" duration="0" repeat="0" ec="1100" track="2" tier="0" event="ART_DEF_VEFFECT_MODERN_BOAT_CANNON_SMOKE_SM" bone="Bone_Cannon_Front_01"/>
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    <trigger type="FTimedTriggerAction" id="5" time="0.474074" duration="0" repeat="0" ec="2100" track="4" action="1" tier="0"/>
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    <trigger type="FTimedTriggerAction" id="8" time="0.175926" duration="0" repeat="0" ec="1160" track="4" action="1" tier="0"/>
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    <trigger type="FTimedTriggerAction" id="46" time="0.183333" duration="0" repeat="0" ec="2160" track="4" action="1" tier="0"/>
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    <trigger type="FTimedTriggerAction" id="37" time="0.204651" duration="0" repeat="0" ec="1180" track="4" action="1" tier="0"/>
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    <trigger type="FTimedTriggerEffect" id="89" time="0" duration="1.33333" repeat="0" ec="2180" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_01_MISSILECRUISER" bone="World_Center"/>
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    <trigger type="FTimedTriggerAction" id="92" time="0.183333" duration="0" repeat="0" ec="2180" track="4" action="1" tier="0"/>
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    <trigger type="FTimedTriggerEffect" id="16" time="0.0148148" duration="0" repeat="0" ec="1200" track="2" tier="0" event="ART_DEF_PEFFECT_EXP_METAL_SHIP_DEATH_MD_01" bone="World_Center"/>
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    <trigger type="FTimedTriggerEffect" id="7" time="0.188889" duration="0.8" repeat="0" ec="1130" track="2" tier="0" event="ART_DEF_VEFFECT_MISSILE_CRUISER_ANTI_AIR" bone="bone_vulcanGun_GUN_R"/>
    <trigger type="FTimedTriggerEffect" id="35" time="0.3092588" duration="0.8" repeat="0" ec="1130" track="2" tier="0" event="ART_DEF_VEFFECT_MISSILE_CRUISER_ANTI_AIR_02" bone="bone_vulcanGun_GUN_L"/>
    <trigger type="FTimedTriggerEffect" id="38" time="0" duration="1" repeat="0" ec="1120" track="2" tier="0" event="ART_DEF_VEFFECT_WAKE_TRAIL_SM_01" bone="World_Center"/>
    <trigger type="FTimedTriggerEffect" id="27" time="0" duration="1" repeat="0" ec="1400" track="2" tier="0" event="ART_DEF_VEFFECT_WAKE_TRAIL_SM_01" bone="World_Center"/>
    <trigger type="FTimedTriggerEffect" id="29" time="0.0387302" duration="0" repeat="0" ec="2200" track="2" tier="0" event="ART_DEF_VEFFECT_WATER_DEATH_MD_01" bone="World_Center"/>
    <trigger type="FTimedTriggerEffect" id="32" time="0.0426667" duration="0" repeat="0" ec="1200" track="2" tier="0" event="ART_DEF_VEFFECT_WATER_DEATH_MD_01" bone="World_Center"/>
    <trigger type="FTimedTriggerSound" id="55" time="0.759259" duration="0" repeat="0" ec="1130" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_ANTI_AIRCRAFT" bone=""/>
    <trigger type="FTimedTriggerSound" id="54" time="0.161111" duration="0" repeat="0" ec="1130" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_ANTI_AIRCRAFT" bone=""/>
    <trigger type="FTimedTriggerSound" id="83" time="0.183333" duration="0" repeat="0" ec="2200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_CARAVEL_SINK" bone=""/>
    <trigger type="FTimedTriggerSound" id="65" time="0.105556" duration="0" repeat="0" ec="1200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_CARAVEL_SINK" bone=""/>
    <trigger type="FTimedTriggerSound" id="81" time="0.04999999" duration="0" repeat="0" ec="2200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_EXPLODE" bone=""/>
    <trigger type="FTimedTriggerSound" id="82" time="0.13333331" duration="0" repeat="0" ec="2200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_EXPLODE" bone=""/>
    <trigger type="FTimedTriggerSound" id="64" time="0.06296293" duration="0" repeat="0" ec="1200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_EXPLODE" bone=""/>
    <trigger type="FTimedTriggerSound" id="63" time="0.0314814821" duration="0" repeat="0" ec="1200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_EXPLODE" bone=""/>
    <trigger type="FTimedTriggerSound" id="70" time="0" duration="0" repeat="0" ec="1500" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_FORTIFY" bone=""/>
    <trigger type="FTimedTriggerSound" id="86" time="0" duration="0" repeat="0" ec="2200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_IMPACT_$(WEAPON)" bone=""/>
    <trigger type="FTimedTriggerSound" id="85" time="0" duration="0" repeat="0" ec="1200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_IMPACT_$(WEAPON)" bone=""/>
    <trigger type="FTimedTriggerSound" id="67" time="0" duration="1" repeat="0" ec="1400" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_MISSILE_CRUISER_RUN" bone=""/>
    <trigger type="FTimedTriggerSound" id="53" time="0" duration="1" repeat="0" ec="1120" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_MISSILE_CRUISER_RUN" bone=""/>
    <trigger type="FTimedTriggerSound" id="68" time="0" duration="0" repeat="0" ec="1440" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_MISSILE_CRUISER_STOP" bone=""/>
    <trigger type="FTimedTriggerSound" id="58" time="0" duration="0" repeat="0" ec="1140" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_MISSILE_CRUISER_STOP" bone=""/>
    <trigger type="FTimedTriggerSound" id="98" time="0" duration="0" repeat="0" ec="1280" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_OCEAN_END" bone=""/>
    <trigger type="FTimedTriggerSound" id="99" time="0" duration="0" repeat="0" ec="1600" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_OCEAN_END" bone=""/>
    <trigger type="FTimedTriggerSound" id="94" time="0.02037037" duration="0" repeat="0" ec="1140" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_OCEAN_END" bone=""/>
    <trigger type="FTimedTriggerSound" id="100" time="0.02037037" duration="0" repeat="0" ec="1440" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_OCEAN_END" bone=""/>
    <trigger type="FTimedTriggerSound" id="93" time="0" duration="1" repeat="0" ec="1120" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_OCEAN_LOOP" bone=""/>
    <trigger type="FTimedTriggerSound" id="96" time="0" duration="1" repeat="0" ec="1400" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_OCEAN_LOOP" bone=""/>
    <trigger type="FTimedTriggerSound" id="69" time="0.0796297" duration="0" repeat="0" ec="1500" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_OCEAN_SPRAY" bone=""/>
    <trigger type="FTimedTriggerSound" id="71" time="0.00185185" duration="0" repeat="0" ec="1800" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_OCEAN_SPRAY" bone=""/>
    <trigger type="FTimedTriggerSound" id="84" time="0.462963" duration="0" repeat="0" ec="2200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_SHIP_LIST" bone=""/>
    <trigger type="FTimedTriggerSound" id="66" time="0.205556" duration="0" repeat="0" ec="1200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_SHIP_LIST" bone=""/>
    <trigger type="FTimedTriggerSound" id="56" time="0.0037037" duration="0" repeat="0" ec="1130" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_TANK_TURRET_MOVE_A" bone=""/>
    <trigger type="FTimedTriggerSound" id="101" time="0.0222222228" duration="0" repeat="0" ec="1600" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_TANK_TURRET_MOVE_A" bone=""/>
    <trigger type="FTimedTriggerSound" id="57" time="0.618519" duration="0" repeat="0" ec="1130" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_TANK_TURRET_MOVE_B" bone=""/>
    <trigger type="FTimedTriggerSound" id="97" time="0.333333373" duration="0" repeat="0" ec="1200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_UNDERWATER" bone=""/>
    <trigger type="FTimedTriggerSound" id="102" time="0.8185186" duration="0" repeat="0" ec="2200" track="1" tier="-1" event="AS3D_UNIT_MISSILE_CRUISER_UNDERWATER" bone=""/>
  </triggers>
</trigger_system>
