<trigger_system type="FGrannyTimedTriggerSystem">
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			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
		</event_track>
		<event_track ec="1800">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
		</event_track>
		<event_track ec="1580">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
		</event_track>
		<event_track ec="2220">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
		</event_track>
		<event_track ec="1200">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1520">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="2160">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1620">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="2301">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
		</event_track>
		<event_track ec="1400">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="2040">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1180">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1500">
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			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1440">
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			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1220">
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			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1540">
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			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1000">
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			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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			<track id="2" name="Effect" />
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			<track id="4" name="Action" />
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		<event_track ec="1420">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1040">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="2000">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="2100">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1560">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="2200">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1290">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1020">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="2300">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1285">
			<track id="1" name="Sound" />
			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1280">
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			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="1600">
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			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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		<event_track ec="2020">
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			<track id="4" name="Action" />
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		<event_track ec="1120">
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			<track id="2" name="Effect" />
			<track id="3" name="Transfer" />
			<track id="4" name="Action" />
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	</event_tracks>
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		<trigger type="FTimedTriggerEffect" id="17" time="0" duration="5" repeat="0" ec="1540" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="81" time="0.924868" duration="0" repeat="0" ec="2300" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
		<trigger type="FTimedTriggerSound" id="58" time="0.776328" duration="0" repeat="0" ec="1180" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
		<trigger type="FTimedTriggerEffect" id="3" time="0" duration="2" repeat="0" ec="1100" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="67" time="0.603865" duration="0" repeat="0" ec="2180" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
		<trigger type="FTimedTriggerEffect" id="44" time="0" duration="2" repeat="0" ec="2160" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="53" time="0.00966184" duration="0" repeat="0" ec="1160" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
		<trigger type="FTimedTriggerSound" id="30" time="0.0148148" duration="0" repeat="0" ec="1200" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IMPACT_$(WEAPON)" bone="" />
		<trigger type="FTimedTriggerAction" id="94" time="0.530811" duration="0" repeat="0" ec="2100" track="4" tier="0" action="1" />
		<trigger type="FTimedTriggerEffect" id="39" time="0.716946" duration="0" repeat="0" ec="1160" track="2" tier="0" event="ART_DEF_VEFFECT_IRONCLAD_CANNON_SMOKE_SM" bone="Bone_Blast_05" />
		<trigger type="FTimedTriggerEffect" id="101" time="0.721946" duration="0" repeat="0" ec="1160" track="2" tier="0" event="ART_DEF_VEFFECT_IRONCLAD_CANNON_SMOKE_SM" bone="Bone_Blast_06" />
		<trigger type="FTimedTriggerEffect" id="102" time="0.726946" duration="0" repeat="0" ec="1160" track="2" tier="0" event="ART_DEF_VEFFECT_IRONCLAD_CANNON_SMOKE_SM" bone="Bone_Blast_07" />
		<trigger type="FTimedTriggerEffect" id="103" time="0.731946" duration="0" repeat="0" ec="1160" track="2" tier="0" event="ART_DEF_VEFFECT_IRONCLAD_CANNON_SMOKE_SM" bone="Bone_Blast_08" />
		<trigger type="FTimedTriggerEffect" id="25" time="0.0296296" duration="0" repeat="0" ec="2200" track="2" tier="0" event="ART_DEF_VEFFECT_EXP_IRONCLAD_DEATH_01" bone="World_Center" />
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		<trigger type="FTimedTriggerEffect" id="11" time="0" duration="5" repeat="0" ec="1620" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerEffect" id="20" time="0" duration="0.666667" repeat="0" ec="1020" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="84" time="0.919643" duration="0" repeat="0" ec="2301" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
		<trigger type="FTimedTriggerSound" id="61" time="0.603865" duration="0" repeat="0" ec="2100" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
		<trigger type="FTimedTriggerSound" id="6" time="0.0119048" duration="0" repeat="0" ec="1100" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
		<trigger type="FTimedTriggerEffect" id="47" time="0.52514" duration="0" repeat="0" ec="2180" track="2" tier="0" event="ART_DEF_VEFFECT_IRONCLAD_CANNON_SMOKE_SM" bone="Bone_Blast_01" />
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		<trigger type="FTimedTriggerSound" id="65" time="0.0115137" duration="0" repeat="0" ec="2180" track="1" tier="0" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
		<trigger type="FTimedTriggerSound" id="42" time="1.34444" duration="0" repeat="0" ec="2200" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_SHIP_LIST" bone="" />
		<trigger type="FTimedTriggerEffect" id="28" time="0.717588" duration="0" repeat="0" ec="1100" track="2" tier="0" event="ART_DEF_VEFFECT_IRONCLAD_CANNON_SMOKE_SM" bone="Bone_Blast_05" />
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		<trigger type="FTimedTriggerSound" id="37" time="0.681548" duration="0" repeat="0" ec="1100" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_CARAVEL_CANNON" bone="" />
		<trigger type="FTimedTriggerEffect" id="14" time="0" duration="3.83333" repeat="0" ec="2040" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="78" time="0.469074" duration="0" repeat="0" ec="2200" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_TANK_HIT_B" bone="" />
		<trigger type="FTimedTriggerEffect" id="23" time="0" duration="1" repeat="0" ec="1400" track="2" tier="0" event="ART_DEF_VEFFECT_WAKE_TRAIL_MD_01" bone="World_Center" />
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		<trigger type="FTimedTriggerEffect" id="9" time="0" duration="1" repeat="0" ec="1290" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="73" time="0.0037037" duration="0" repeat="0" ec="1440" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_STOP" bone="" />
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		<trigger type="FTimedTriggerSound" id="82" time="1.85714" duration="0" repeat="0" ec="2300" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_SHIP_CANNON_TURN" bone="" />
		<trigger type="FTimedTriggerSound" id="59" time="0.0144928" duration="0" repeat="0" ec="2100" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
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		<trigger type="FTimedTriggerSound" id="68" time="0.477395" duration="0" repeat="0" ec="1200" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_TANK_HIT_B" bone="" />
		<trigger type="FTimedTriggerEffect" id="45" time="0" duration="2" repeat="0" ec="2180" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="54" time="0.681159" duration="0" repeat="0" ec="1160" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_CARAVEL_CANNON" bone="" />
		<trigger type="FTimedTriggerSound" id="31" time="0.475468" duration="0" repeat="0" ec="2100" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_CARAVEL_CANNON" bone="" />
		<trigger type="FTimedTriggerEffect" id="40" time="0.716946" duration="0" repeat="0" ec="1180" track="2" tier="0" event="ART_DEF_VEFFECT_IRONCLAD_CANNON_SMOKE_SM" bone="Bone_Blast_05" />
		<trigger type="FTimedTriggerEffect" id="104" time="0.721946" duration="0" repeat="0" ec="1180" track="2" tier="0" event="ART_DEF_VEFFECT_IRONCLAD_CANNON_SMOKE_SM" bone="Bone_Blast_06" />
		<trigger type="FTimedTriggerEffect" id="105" time="0.726946" duration="0" repeat="0" ec="1180" track="2" tier="0" event="ART_DEF_VEFFECT_IRONCLAD_CANNON_SMOKE_SM" bone="Bone_Blast_07" />
		<trigger type="FTimedTriggerEffect" id="106" time="0.731946" duration="0" repeat="0" ec="1180" track="2" tier="0" event="ART_DEF_VEFFECT_IRONCLAD_CANNON_SMOKE_SM" bone="Bone_Blast_08" />
		<trigger type="FTimedTriggerEffect" id="26" time="0.162963" duration="1.9" repeat="0" ec="1200" track="2" tier="0" event="ART_DEF_VEFFECT_BOAT_SINKING_LG_01" bone="World_Center" />
		<trigger type="FTimedTriggerEffect" id="35" time="0.0314815" duration="0" repeat="0" ec="2200" track="2" tier="0" event="ART_DEF_VEFFECT_WATER_DEATH_MD_01" bone="World_Center" />
		<trigger type="FTimedTriggerEffect" id="12" time="0" duration="0.666667" repeat="0" ec="1640" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="76" time="0.0166667" duration="0" repeat="0" ec="1500" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_SHIP_CANNON_TURN" bone="" />
		<trigger type="FTimedTriggerEffect" id="21" time="0" duration="0.666667" repeat="0" ec="2020" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="85" time="1.85417" duration="0" repeat="0" ec="2301" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_SHIP_CANNON_TURN" bone="" />
		<trigger type="FTimedTriggerSound" id="62" time="0.47343" duration="0" repeat="0" ec="2160" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_CARAVEL_CANNON" bone="" />
		<trigger type="FTimedTriggerEffect" id="7" time="0" duration="0.5" repeat="0" ec="1280" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="71" time="0" duration="1" repeat="0" ec="1400" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_OCEAN_LOOP" bone="" />
		<trigger type="FTimedTriggerEffect" id="16" time="0" duration="3" repeat="0" ec="1520" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="80" time="0.00925926" duration="0" repeat="0" ec="2300" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
		<trigger type="FTimedTriggerSound" id="57" time="0.00853462" duration="0" repeat="0" ec="1180" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
		<trigger type="FTimedTriggerEffect" id="2" time="0" duration="6" repeat="0" ec="2000" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="66" time="0.474192" duration="0" repeat="0" ec="2180" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_CARAVEL_CANNON" bone="" />
		<trigger type="FTimedTriggerEffect" id="43" time="0" duration="2" repeat="0" ec="1180" track="2" tier="0" event="ART_DEF_VEFFECT_IDLE_WATER_WAKE_LONG_SM_01" bone="World_Center" />
		<trigger type="FTimedTriggerSound" id="52" time="0.777778" duration="0" repeat="0" ec="1100" track="1" tier="-1" event="AS3D_UNIT_IRONCLAD_IRONCLAD_TURRET" bone="" />
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</trigger_system>