<?xml version="1.0" encoding="utf-8"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Anton Strenger (Firaxis Games) -->
<Context Font="TwCenMT20" ColorSet="Beige_Black_Alpha" FontStyle="Shadow">
	<Container ID="Scrap" Hidden="1"/>

	<Box ID="BGBlock" Style="BGBlock_ClearTopBar"/>
	<Grid Size="560,750" Anchor="C,C" Offset="0,66" Style="Grid9DetailFive140" ConsumeMouse="1">
		<!--=======================================================================================================================-->
		<Image ID="TitleIcon" Anchor="C,T" AnchorSide="I.O" Offset="0,-33" Size="420.200">
			<Image ID="TraitIcon" Anchor="C,B" Size="420.200" Hidden="1"/>
			<Image ID="LeaderIcon" Anchor="C,B" Size="200.200" Hidden="1"/>
		</Image>
		<!-- Side treatments -->
		<Box Style="MenuLeftSideTreatment"/>
		<Box Style="MenuRightSideTreatment"/>
		<!--=======================================================================================================================-->
		<Label ID="LeaderLabel" Anchor="C,T" Offset="0,20"/>
		<Label ID="TitleLabel" Anchor="C,T" Offset="0,55" Font="TwCenMT24" FontStyle="Shadow" ColorSet="Beige_Black_Alpha" String="City State Name and Type">
			<!--Image ID="CivIcon" Anchor="L,C" AnchorSide="O.I" Size="32,32" Color="201,248,255,255" /-->
			<Image ID="StatusIconBG" Anchor="L,C" Offset="-40,2" Size="32.32" Hidden="1"/>
			<Image ID="StatusIcon1" Anchor="L,C" Offset="-40,2" Size="32.32"/>
			<Image ID="StatusIcon2" Anchor="R,C" Offset="-40,2" Size="32.32"/>
		</Label>
		<!-- Background Image -->
		<Label ID="DescriptionLabel" Anchor="C,T" Offset="0,90" LeadingOffset="-4" WrapWidth="500" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha"/>
		<Image ID="BackgroundImage" Anchor="C,T" Offset="0,150" Color="White.140" Size="523.300">
			<Image Anchor="C,T" Texture="bar500x2.dds" Size="500.1"/>
		</Image>
		<!-- City State Meters-->
		<Container Anchor="C,T" Offset="0,160" Size="161,30">
				<Image Anchor="C,C" Texture="CityStateMeterBase.dds" Size="161,7" Color="White.160"/>
				<TextureBar ID="NegativeStatusMeter" Anchor="L,C" Size="81.7" Direction="Left" Texture="CityStateMeterBaseRed.dds"/>
				<TextureBar ID="PositiveStatusMeter" Anchor="R,C" Size="81.7" Direction="Right" Texture="CityStateMeterBaseBlue.dds"/>
				<Image Anchor="C,C" Texture="CityStateMeterFrameQuartered.dds" Size="161.11"/>
				<Image ID="StatusMeterMarker" Anchor="C,C" Offset="0,1" Texture="CityStateMeterFrameIcon32.dds" Size="32.32"/>
		</Container>
		<Stack Offset="180,200" Padding="10" StackGrowth="Bottom">
			<!-- Status -->
			<Label ID="StatusInfo" LeadingOffset="-4" WrapWidth="370" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha">
				<Label ID="StatusLabel" AnchorSide="O.I" Offset="9,0" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha" String="TXT_KEY_POP_CSTATE_STATUS"/>
			</Label>
			<!-- Active Quests-->
			<TextButton ID="QuestInfo" LeadingOffset="-4" WrapWidth="370" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha">
				<Label ID="QuestLabel" AnchorSide="O.I" Offset="9,0" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha" String="TXT_KEY_POP_CSTATE_QUESTS"/>
			</TextButton>
			<!-- Ally -->
			<Stack Size="1,1" StackGrowth="Right">
				<Label ID="AllyLabel" AnchorSide="O.I" Offset="9,0" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha" String="TXT_KEY_POP_CSTATE_ALLIED_WITH"/>
				<Container ID="AllyIconContainer" Size="27,16">
					<Image ID="AllyIconBG" Size="32,32" Offset="-7,-9">
						<Image ID="AllyIconShadow" Size="24,24" Offset="5,5" Color="Black.128"/>
						<Image ID="AllyIcon" Size="24,24" Offset="4,4" />
					</Image>
				</Container>
				<Label ID="AllyText" LeadingOffset="-4" WrapWidth="300" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha"/>
			</Stack>
			<!-- Protectors -->
			<TextButton ID="PledgeInfo" LeadingOffset="-4" WrapWidth="370" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha">
				<Label AnchorSide="O.I" Offset="9,0" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha" String="{TXT_KEY_POP_CSTATE_PLEDGE_TO_PROTECT}:"/>
			</TextButton>
			<!-- At war with -->
			<TextButton ID="WarInfo" LeadingOffset="-4" WrapWidth="370" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha">
				<Label AnchorSide="O.I" Offset="9,0" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha" String="{TXT_KEY_WAR}:"/>
			</TextButton>
			<!-- <Image Offset="-100,0" Texture="bar300x2.dds" Size="300.1"/> -->
			<!-- Trait -->
			<Label ID="TraitInfo" LeadingOffset="-4" WrapWidth="370" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha">
				<Label ID="TraitLabel" AnchorSide="O.I" Offset="9,0" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha" String="TXT_KEY_POP_CSTATE_TRAIT"/>
			</Label>
			<!-- Personality -->
			<Label ID="PersonalityInfo" LeadingOffset="-4" WrapWidth="370" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha">
				<Label ID="PersonalityLabel" AnchorSide="O.I" Offset="9,0" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha" String="TXT_KEY_POP_CSTATE_PERSONALITY"/>
			</Label>
			<!-- Resources -->
			<Label ID="ResourcesInfo" LeadingOffset="-4" WrapWidth="370" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha">
				<Label ID="ResourcesLabel" AnchorSide="O.I" Offset="9,0" Font="TwCenMT18" FontStyle="Shadow" ColorSet="Beige_Black_Alpha" String="TXT_KEY_POP_CSTATE_RESOURCES"/>
			</Label>
		</Stack>
		<!--=======================================================================================================================-->
		<ScrollPanel ID="ButtonScrollPanel" Offset="32,450" Vertical="1" Size="495,225" AutoScrollBar="1">
			<!-- Scroll Controls -->
			<ScrollBar Anchor="R,T" Offset="0.18" AnchorSide="O,I" Length="189" Style="VertSlider"/>
			<UpButton Anchor="R,T" AnchorSide="O,I" Style="ScrollBarUp"/>
			<DownButton Anchor="R,B" AnchorSide="O,I" Style="ScrollBarDown"/>
			<Stack ID="ButtonStack" Anchor="C,T" StackGrowth="Bottom">
				<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
				<!-- PEACE BUTTON -->
				<Button ID="PeaceButton" Size="500,32" Hidden="1" Anchor="C,C">
					<Label ID="PeaceLabel" Anchor="C,C" String="TXT_KEY_POP_CSTATE_MAKE_PEACE"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="PeaceAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="PeaceButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- GIVE BUTTON -->
				<Button ID="GiveButton" Size="500,32" Anchor="C,C" ToolTip="TXT_KEY_POP_CSTATE_GIFT_GOLD_TT">
					<Label ID="GiveLabel" Anchor="C,C" String="TXT_KEY_POP_CSTATE_GIFT_GOLD"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="GiveAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="GiveButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- PLEDGE BUTTON -->
				<Button ID="PledgeButton" Size="500,32" Anchor="C,C" ToolTip="">
					<Label ID="PledgeLabel" Anchor="C,C" String="TXT_KEY_POP_CSTATE_PLEDGE_TO_PROTECT"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="PledgeAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="PledgeButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- REVOKE PLEDGE BUTTON -->
				<Button ID="RevokePledgeButton" Size="500,32" Anchor="C,C" ToolTip="TXT_KEY_POP_CSTATE_REVOKE_PROTECTION_TT">
					<Label ID="RevokePledgeLabel" Anchor="C,C" String="TXT_KEY_POP_CSTATE_REVOKE_PROTECTION"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="RevokePledgeAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="RevokePledgeButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- TAKE BUTTON-->
				<Button ID="TakeButton" Size="500,32" Anchor="C,C" ToolTip="TXT_KEY_POP_CSTATE_BULLY_TT">
					<Label ID="TakeLabel" Anchor="C,C" String="TXT_KEY_POP_CSTATE_BULLY"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="TakeAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="TakeButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- WAR BUTTON -->
				<Button ID="WarButton" Size="500,32" Anchor="C,C">
					<Label ID="WarLabel" Anchor="C,C" String="TXT_KEY_POP_CSTATE_DECLARE_WAR"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="WarAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="WarButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- NO UNIT SPAWNING BUTTON -->
				<Button ID="NoUnitSpawningButton" Size="500,32" Anchor="C,C" ToolTip="TXT_KEY_POP_CSTATE_STOP_UNITS_TT">
					<Label ID="NoUnitSpawningLabel" Anchor="C,C" String="TXT_KEY_POP_CSTATE_STOP_UNIT_SPAWNING"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="NoUnitSpawningAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="NoUnitSpawningButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- BUYOUT BUTTON (Austria UA)-->
				<Button ID="BuyoutButton" Size="500,32" Anchor="C,C" ToolTip="">
					<Label ID="BuyoutLabel" Anchor="C,C" String="TXT_KEY_POP_CSTATE_BUYOUT"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="BuyoutAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="BuyoutButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
			</Stack>
			<!--=======================================================================================================================-->
			<!--Give Something (gold, unit) Stack-->
			<!--=======================================================================================================================-->
			<Stack ID="GiveStack" Anchor="C,T" StackGrowth="Bottom" Hidden="1">
				<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
				<!-- MINOR_GOLD_GIFT_SMALL -->
				<Button ID="SmallGiftButton" Size="500,32" Anchor="C,C" ToolTip="TXT_KEY_POP_CSTATE_GOLD_TT">
					<Label ID="SmallGift" Anchor="C,C" />
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="SmallGiftAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="SmallGiftButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- MINOR_GOLD_GIFT_MEDIUM -->
				<Button ID="MediumGiftButton" Size="500,32" Anchor="C,C" ToolTip="TXT_KEY_POP_CSTATE_GOLD_TT">
					<Label ID="MediumGift" Anchor="C,C" />
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="MediumGiftAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="MediumGiftButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- MINOR_GOLD_GIFT_LARGE -->
				<Button ID="LargeGiftButton" Size="500,32" Anchor="C,C" ToolTip="TXT_KEY_POP_CSTATE_GOLD_TT">
					<Label ID="LargeGift" Anchor="C,C" LeadingOffset="-4" WrapWidth="500" />
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="LargeGiftAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="LargeGiftButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- GIFT UNIT BUTTON -->
				<Button ID="UnitGiftButton" Size="500,32" Anchor="C,C">
					<Label ID="UnitGift" Anchor="C,C"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="UnitGiftAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="UnitGiftButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- GIFT TILE IMPROVEMENT BUTTON -->
				<Button ID="TileImprovementGiftButton" Size="500,32" Anchor="C,C" ToolTip="TXT_KEY_POP_CSTATE_GIFT_TILE_IMPROVEMENT_TT">
					<Label ID="TileImprovementGift" Anchor="C,C" String="Give a Tile Improvement"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="TileImprovementGiftAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="TileImprovementGiftButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- EXIT GIVE BUTTON (Back to Main Menu)-->
				<Button ID="ExitGiveButton" Size="500,32" Anchor="C,C">
					<Label Anchor="C,C" String="TXT_KEY_BACK_BUTTON"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
			</Stack>
			<!--=======================================================================================================================-->
			<!--=======================================================================================================================-->
			<!--Take Something (tribute, loan, mercenary) Stack-->
			<!--=======================================================================================================================-->
			<Stack ID="TakeStack" Anchor="C,T" StackGrowth="Bottom" Hidden="1">
				<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
				<!-- GOLD TRIBUTE BUTTON-->
				<Button ID="GoldTributeButton" Size="500,32" Anchor="C,C">
					<Label ID="GoldTributeLabel" Anchor="C,C" />
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="GoldTributeAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="GoldTributeButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- UNIT TRIBUTE BUTTON-->
				<Button ID="UnitTributeButton" Size="500,32" Anchor="C,C" ToolTip="">
					<Label ID="UnitTributeLabel" Anchor="C,C" />
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim ID="UnitTributeAnim" Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid ID="UnitTributeButtonHL" Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
				<!-- EXIT TAKE BUTTON (Back to Main Menu)-->
				<Button ID="ExitTakeButton" Size="500,32" Anchor="C,C">
					<Label Anchor="C,C" String="TXT_KEY_BACK_BUTTON"/>
					<Image Anchor="C,B" Texture="bar500x2.dds" Size="500.1"/>
					<ShowOnMouseOver>
						<AlphaAnim Anchor="C,C" Size="500,35" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="2" AlphaEnd="1">
							<Grid Size="500,35" Style="Grid9FrameTurnsHL"/>
						</AlphaAnim>
					</ShowOnMouseOver>
				</Button>
			</Stack>
			<!--=======================================================================================================================-->
		</ScrollPanel>
		<!-- CLOSE BUTTON -->
		<GridButton ID="CloseButton" Anchor="L,B" Style="SmallButton" Size="150,32" Offset="34,54" StateOffsetIncrement="0,0">
			<Label Anchor="C,C" String="TXT_KEY_CLOSE" Font="TwCenMT18" ColorSet="Beige_Black_Alpha" FontStyle="Shadow"/>
		</GridButton>
		<!-- FIND ON MAP BUTTON -->
		<GridButton ID="FindOnMapButton" Anchor="R,B" Style="SmallButton" Size="150,32" Offset="34,54" StateOffsetIncrement="0,0">
			<Label Anchor="C,C" String="TXT_KEY_POP_CSTATE_FIND_ON_MAP" Font="TwCenMT18" ColorSet="Beige_Black_Alpha" FontStyle="Shadow"/>
		</GridButton>
	</Grid>

	<!-- War or Bully Confirmation Popup -->
	<Box ID="BullyConfirm" Style="BGBlock" Hidden="1" ConsumeMouseOver="1">
		<Grid Size="500,410" Anchor="C,C" Padding="0,20" Style="Grid9DetailFive140">
			<!-- Side treatments -->
			<Box Style="MenuLeftSideTreatment"/>
			<Box Style="MenuRightSideTreatment"/>
			<Image Anchor="C,T" AnchorSide="I.O" Offset="0,-14" Size="256,64" Texture="Top512IconTrim.dds">
				<Image Anchor="C,C" Offset="0,-6" Size="80,80" Texture="NotificationFrameBase.dds">
					<AlphaAnim Anchor="C,C" Size="80.80" Texture="NotificationGenericGlow.dds" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="1" AlphaEnd=".5"/>
				</Image>
			</Image>
			<Label ID="BullyConfirmLabel" Anchor="C,T" Offset="0,74" WrapWidth="440" String="" Font="TwCenMT22" ColorSet="Beige_Black_Alpha" FontStyle="Shadow"/>
			<Stack Anchor="C,B" Offset="0,80" Padding="24" StackGrowth="Bottom">
				<!-- Yes Button -->
				<GridButton ID="YesBully" Style="BaseButton" Size="400,42" Anchor="C,T">
					<Label Anchor="C,C" String="TXT_KEY_YES_BUTTON" ColorSet="Beige_Black" Font="TwCenMT24" FontStyle="Shadow"/>
				</GridButton>
				<!-- No Button -->
				<GridButton ID="NoBully" Style="BaseButton" Size="400,42" Anchor="C,T">
					<Label Anchor="C,C" String="TXT_KEY_NO_BUTTON" ColorSet="Beige_Black" Font="TwCenMT24" FontStyle="Shadow"/>
				</GridButton>
			</Stack>
		</Grid>
	</Box>

</Context>
