<?xml version="1.0" encoding="utf-8"?>
<!-- Created by Pouakai-->
<GameData>
	<Units>
		<!--=====================-->
		<!--= Land Units ========-->
		<!--=====================-->
		<!--Cuirassier-->
		<Row>
			<Class>UNITCLASS_EE_CUIRASSIER</Class>
			<Type>UNIT_EE_CUIRASSIER</Type>
			<PrereqTech>TECH_EE_IMPERIALISM</PrereqTech>
			<Combat>28</Combat>
			<Cost>185</Cost>
			<Moves>4</Moves>
			<CombatClass>UNITCOMBAT_MOUNTED</CombatClass>
			<Domain>DOMAIN_LAND</Domain>
			<FaithCost>370</FaithCost>
			<RequiresFaithPurchaseEnabled>true</RequiresFaithPurchaseEnabled>
			<DefaultUnitAI>UNITAI_FAST_ATTACK</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_CUIRASSIER</Description>
			<Civilopedia>TXT_KEY_UNIT_EE_CUIRASSIER_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_CUIRASSIER_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_CUIRASSIER_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<ObsoleteTech>TECH_MILITARY_SCIENCE</ObsoleteTech>
			<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
			<GoodyHutUpgradeUnitClass>UNITCLASS_CAVALRY</GoodyHutUpgradeUnitClass>
			<AdvancedStartCost>30</AdvancedStartCost>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_EE_CUIRASSIER</UnitArtInfo>
			<UnitFlagAtlas>ENLIGHTENMENT_UNIT_FLAG_ATLAS</UnitFlagAtlas>
			<UnitFlagIconOffset>0</UnitFlagIconOffset>
			<IconAtlas>ENLIGHTENMENT_UNIT_ATLAS</IconAtlas>
			<PortraitIndex>0</PortraitIndex>
			<MoveRate>QUADRUPED</MoveRate>
		</Row>
		<!--Explorer-->
		<Row>
			<Class>UNITCLASS_EE_EXPLORER</Class>
			<Type>UNIT_EE_EXPLORER</Type>
			<PrereqTech>TECH_EE_EXPLORATION</PrereqTech>
			<Combat>16</Combat>
			<Cost>100</Cost>
			<Moves>3</Moves>
			<FaithCost>200</FaithCost>
			<RequiresFaithPurchaseEnabled>true</RequiresFaithPurchaseEnabled>
			<ObsoleteTech>TECH_EE_ROMANTICISM</ObsoleteTech>
			<CombatClass>UNITCOMBAT_RECON</CombatClass>
			<Domain>DOMAIN_LAND</Domain>
			<DefaultUnitAI>UNITAI_EXPLORE</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_EXPLORER</Description>
			<Civilopedia>TXT_KEY_UNIT_EE_EXPLORER_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_EXPLORER_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_EXPLORER_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<NoBadGoodies>true</NoBadGoodies>
			<Pillage>true</Pillage>
			<MilitaryProduction>true</MilitaryProduction>
			<AdvancedStartCost>10</AdvancedStartCost>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_EE_EXPLORER</UnitArtInfo>
			<UnitFlagAtlas>ENLIGHTENMENT_UNIT_FLAG_ATLAS</UnitFlagAtlas>
			<UnitFlagIconOffset>6</UnitFlagIconOffset>
			<IconAtlas>ENLIGHTENMENT_UNIT_ATLAS</IconAtlas>
			<PortraitIndex>6</PortraitIndex>
		</Row>
		<!--Field Gun-->
		<Row>
			<Class>UNITCLASS_EE_FIELD_GUN</Class>
			<Type>UNIT_EE_FIELD_GUN</Type>
			<PrereqTech>TECH_EE_FORTIFICATION</PrereqTech>
			<Combat>17</Combat>
			<RangedCombat>24</RangedCombat>
			<Cost>250</Cost>
			<Moves>2</Moves>
			<Range>2</Range>
			<FaithCost>500</FaithCost>
			<RequiresFaithPurchaseEnabled>true</RequiresFaithPurchaseEnabled>
			<CombatClass>UNITCOMBAT_SIEGE</CombatClass>
			<Domain>DOMAIN_LAND</Domain>
			<DefaultUnitAI>UNITAI_CITY_BOMBARD</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_FIELD_GUN</Description>
			<Civilopedia>TXT_KEY_UNIT_EE_FIELD_GUN_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_FIELD_GUN_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_FIELD_GUN_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
			<ObsoleteTech>TECH_DYNAMITE</ObsoleteTech>
			<GoodyHutUpgradeUnitClass>UNITCLASS_ARTILLERY</GoodyHutUpgradeUnitClass>
			<AdvancedStartCost>30</AdvancedStartCost>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_EE_FIELD_GUN</UnitArtInfo>
			<UnitFlagAtlas>ENLIGHTENMENT_UNIT_FLAG_ATLAS</UnitFlagAtlas>
			<UnitFlagIconOffset>4</UnitFlagIconOffset>
			<IconAtlas>ENLIGHTENMENT_UNIT_ATLAS</IconAtlas>
			<PortraitIndex>4</PortraitIndex>
			<MoveRate>ARTILLERY</MoveRate>
		</Row>
		<!--Line Infantry-->
		<Row>
			<Class>UNITCLASS_EE_LINE_INFANTRY</Class>
			<Type>UNIT_EE_LINE_INFANTRY</Type>
			<PrereqTech>TECH_EE_FLINTLOCK</PrereqTech>
			<Combat>30</Combat>
			<Cost>185</Cost>
			<Moves>2</Moves>
			<FaithCost>370</FaithCost>
			<RequiresFaithPurchaseEnabled>true</RequiresFaithPurchaseEnabled>
			<CombatClass>UNITCOMBAT_GUN</CombatClass>
			<Domain>DOMAIN_LAND</Domain>
			<DefaultUnitAI>UNITAI_DEFENSE</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_LINE_INFANTRY</Description>
			<Civilopedia>TXT_KEY_UNIT_EE_LINE_INFANTRY_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_LINE_INFANTRY_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_LINE_INFANTRY_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<ObsoleteTech>TECH_RIFLING</ObsoleteTech>
			<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
			<GoodyHutUpgradeUnitClass>UNITCLASS_RIFLEMAN</GoodyHutUpgradeUnitClass>
			<AdvancedStartCost>30</AdvancedStartCost>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<Conscription>5</Conscription>
			<UnitArtInfo>ART_DEF_UNIT_EE_LINE_INFANTRY</UnitArtInfo>
			<UnitFlagAtlas>ENLIGHTENMENT_UNIT_FLAG_ATLAS</UnitFlagAtlas>
			<UnitFlagIconOffset>1</UnitFlagIconOffset>
			<IconAtlas>ENLIGHTENMENT_UNIT_ATLAS</IconAtlas>
			<PortraitIndex>1</PortraitIndex>
		</Row>
		<!--Skirmisher-->
		<Row>
			<Class>UNITCLASS_EE_SKIRMISHER</Class>
			<Type>UNIT_EE_SKIRMISHER</Type>
			<PrereqTech>TECH_EE_FLINTLOCK</PrereqTech>
			<Combat>25</Combat>
			<RangedCombat>25</RangedCombat>
			<Cost>185</Cost>
			<Moves>2</Moves>
			<Range>1</Range>
			<FaithCost>370</FaithCost>
			<RequiresFaithPurchaseEnabled>true</RequiresFaithPurchaseEnabled>
			<CombatClass>UNITCOMBAT_ARCHER</CombatClass>
			<Domain>DOMAIN_LAND</Domain>
			<DefaultUnitAI>UNITAI_RANGED</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_SKIRMISHER</Description>
			<Civilopedia>TXT_KEY_UNIT_EE_SKIRMISHER_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_SKIRMISHER_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_SKIRMISHER_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<ObsoleteTech>TECH_STEAM_POWER</ObsoleteTech>
			<GoodyHutUpgradeUnitClass>UNITCLASS_GATLINGGUN</GoodyHutUpgradeUnitClass>
			<AdvancedStartCost>30</AdvancedStartCost>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_EE_SKIRMISHER</UnitArtInfo>
			<UnitFlagAtlas>ENLIGHTENMENT_UNIT_FLAG_ATLAS</UnitFlagAtlas>
			<UnitFlagIconOffset>2</UnitFlagIconOffset>
			<IconAtlas>ENLIGHTENMENT_UNIT_ATLAS</IconAtlas>
			<PortraitIndex>2</PortraitIndex>
		</Row>
		<!--Surveyor-->
		<Row>
			<Class>UNITCLASS_EE_SURVEYOR</Class>
			<Type>UNIT_EE_SURVEYOR</Type>
			<PrereqTech>TECH_EE_ROMANTICISM</PrereqTech>
			<Combat>24</Combat>
			<Cost>175</Cost>
			<Moves>4</Moves>
			<FaithCost>350</FaithCost>
			<RequiresFaithPurchaseEnabled>true</RequiresFaithPurchaseEnabled>
			<CombatClass>UNITCOMBAT_RECON</CombatClass>
			<Domain>DOMAIN_LAND</Domain>
			<DefaultUnitAI>UNITAI_EXPLORE</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_SURVEYOR</Description>
			<Civilopedia>TXT_KEY_UNIT_EE_SURVEYOR_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_SURVEYOR_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_SURVEYOR_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<NoBadGoodies>true</NoBadGoodies>
			<Pillage>true</Pillage>
			<MilitaryProduction>true</MilitaryProduction>
			<AdvancedStartCost>10</AdvancedStartCost>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_EXPLORER</UnitArtInfo>
			<UnitFlagAtlas>EXPANSION2_UNIT_FLAG_ATLAS</UnitFlagAtlas>
			<UnitFlagIconOffset>5</UnitFlagIconOffset>
			<IconAtlas>EXPANSION2_UNIT_ATLAS</IconAtlas>
			<PortraitIndex>5</PortraitIndex>
		</Row>
		<!--Uhlan-->
		<Row>
			<Class>UNITCLASS_EE_UHLAN</Class>
			<Type>UNIT_EE_UHLAN</Type>
			<PrereqTech>TECH_MILITARY_SCIENCE</PrereqTech>
			<Combat>34</Combat>
			<Cost>225</Cost>
			<FaithCost>450</FaithCost>
			<RequiresFaithPurchaseEnabled>true</RequiresFaithPurchaseEnabled>
			<Moves>4</Moves>
			<CombatClass>UNITCOMBAT_MOUNTED</CombatClass>
			<Domain>DOMAIN_LAND</Domain>
			<DefaultUnitAI>UNITAI_FAST_ATTACK</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_UHLAN</Description>
			<Civilopedia>TXT_KEY_UNIT_EE_UHLAN_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_UHLAN_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_UHLAN_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<ObsoleteTech>TECH_COMBINED_ARMS</ObsoleteTech>
			<IgnoreBuildingDefense>true</IgnoreBuildingDefense>
			<GoodyHutUpgradeUnitClass>UNITCLASS_ANTI_TANK_GUN</GoodyHutUpgradeUnitClass>
			<AdvancedStartCost>30</AdvancedStartCost>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_EE_UHLAN</UnitArtInfo>
			<UnitFlagAtlas>ENLIGHTENMENT_UNIT_FLAG_ATLAS</UnitFlagAtlas>
			<UnitFlagIconOffset>3</UnitFlagIconOffset>
			<IconAtlas>ENLIGHTENMENT_UNIT_ATLAS</IconAtlas>
			<PortraitIndex>3</PortraitIndex>
			<MoveRate>QUADRUPED</MoveRate>
		</Row>
		<!--=====================-->
		<!--= Naval Units =======-->
		<!--=====================-->
		<!--Carrack-->
		<Row>
			<Class>UNITCLASS_EE_CARRACK</Class>
			<Type>UNIT_EE_CARRACK</Type>
			<PrereqTech>TECH_COMPASS</PrereqTech>
			<Combat>18</Combat>
			<Cost>100</Cost>
			<Moves>3</Moves>
			<HurryCostModifier>30</HurryCostModifier>
			<CombatClass>UNITCOMBAT_NAVALMELEE</CombatClass>
			<Domain>DOMAIN_SEA</Domain>
			<DefaultUnitAI>UNITAI_ATTACK_SEA</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_CARRACK</Description>
			<Civilopedia>TXT_KEY_UNIT_EE_CARRACK_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_CARRACK_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_CARRACK_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<Mechanized>true</Mechanized>
			<ObsoleteTech>TECH_EE_EXPLORATION</ObsoleteTech>
			<AdvancedStartCost>50</AdvancedStartCost>
			<MinAreaSize>10</MinAreaSize>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_EE_CARRACK</UnitArtInfo>
			<UnitFlagAtlas>ENLIGHTENMENT_UNIT_FLAG_ATLAS</UnitFlagAtlas>
			<UnitFlagIconOffset>9</UnitFlagIconOffset>
			<IconAtlas>UNIT_ATLAS_2</IconAtlas>
			<PortraitIndex>19</PortraitIndex>
			<MoveRate>WOODEN_BOAT</MoveRate>
		</Row>
		<!--Cruiser-->
		<Row>
			<Class>UNITCLASS_EE_CRUISER</Class>
			<Type>UNIT_EE_CRUISER</Type>
			<PrereqTech>TECH_EE_ARMOUR_PLATING</PrereqTech>
			<Combat>35</Combat>
			<RangedCombat>45</RangedCombat>
			<Cost>250</Cost>
			<Moves>5</Moves>
			<HurryCostModifier>20</HurryCostModifier>
			<Range>2</Range>
			<CombatClass>UNITCOMBAT_NAVALRANGED</CombatClass>
			<Domain>DOMAIN_SEA</Domain>
			<DefaultUnitAI>UNITAI_ASSAULT_SEA</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_CRUISER</Description>
			<Civilopedia>TXT_KEY_UNIT_EE_CRUISER_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_CRUISER_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_CRUISER_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<ObsoleteTech>TECH_ELECTRONICS</ObsoleteTech>
			<Mechanized>true</Mechanized>
			<AdvancedStartCost>50</AdvancedStartCost>
			<MinAreaSize>10</MinAreaSize>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_EE_CRUISER</UnitArtInfo>
			<UnitFlagAtlas>ENLIGHTENMENT_UNIT_FLAG_ATLAS</UnitFlagAtlas>
			<UnitFlagIconOffset>7</UnitFlagIconOffset>
			<IconAtlas>ENLIGHTENMENT_UNIT_ATLAS</IconAtlas>
			<PortraitIndex>7</PortraitIndex>
			<MoveRate>BOAT</MoveRate>
		</Row>
		<!--First Rate (NEW ENGLISH UU)-->
		<Row>
			<Class>UNITCLASS_EE_SHIP_OF_THE_LINE</Class>
			<Type>UNIT_EE_ENGLISH_FIRST_RATE</Type>
			<PrereqTech>TECH_EE_WARSHIPS</PrereqTech>
			<Combat>40</Combat>
			<Cost>200</Cost>
			<Moves>4</Moves>
			<HurryCostModifier>30</HurryCostModifier>
			<CombatClass>UNITCOMBAT_NAVALMELEE</CombatClass>
			<Domain>DOMAIN_SEA</Domain>
			<DefaultUnitAI>UNITAI_ATTACK_SEA</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_ENGLISH_FIRST_RATE</Description>
			<Civilopedia>TXT_KEY_UNIT_EE_ENGLISH_FIRST_RATE_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_ENGLISH_FIRST_RATE_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_ENGLISH_FIRST_RATE_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<Mechanized>true</Mechanized>
			<ObsoleteTech>TECH_STEAM_POWER</ObsoleteTech>
			<AdvancedStartCost>50</AdvancedStartCost>
			<MinAreaSize>10</MinAreaSize>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_U_ENGLISH_SHIPOFTHELINE</UnitArtInfo>
			<UnitFlagIconOffset>42</UnitFlagIconOffset>
			<IconAtlas>ENLIGHTENMENT_UNIT_ATLAS</IconAtlas>
			<PortraitIndex>8</PortraitIndex>
			<MoveRate>WOODEN_BOAT</MoveRate>
		</Row>
		<!--Galleon-->
		<Row>
			<Class>UNITCLASS_EE_GALLEON</Class>
			<Type>UNIT_EE_GALLEON</Type>
			<PrereqTech>TECH_EE_EXPLORATION</PrereqTech>
			<Combat>28</Combat>
			<Cost>165</Cost>
			<Moves>4</Moves>
			<HurryCostModifier>30</HurryCostModifier>
			<CombatClass>UNITCOMBAT_NAVALMELEE</CombatClass>
			<Domain>DOMAIN_SEA</Domain>
			<DefaultUnitAI>UNITAI_ATTACK_SEA</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_GALLEON</Description>
			<Civilopedia>TXT_KEY_UNIT_EE_GALLEON_PEDIA</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_GALLEON_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_GALLEON_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<Mechanized>true</Mechanized>
			<ObsoleteTech>TECH_EE_WARSHIPS</ObsoleteTech>
			<AdvancedStartCost>50</AdvancedStartCost>
			<MinAreaSize>10</MinAreaSize>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_U_SPANISH_GALLEON</UnitArtInfo>
			<UnitFlagAtlas>ENLIGHTENMENT_UNIT_FLAG_ATLAS</UnitFlagAtlas>
			<UnitFlagIconOffset>5</UnitFlagIconOffset>
			<IconAtlas>ENLIGHTENMENT_UNIT_ATLAS</IconAtlas>
			<PortraitIndex>5</PortraitIndex>
			<MoveRate>WOODEN_BOAT</MoveRate>
		</Row>
		<!--Ship of the Line-->
		<Row>
			<Class>UNITCLASS_EE_SHIP_OF_THE_LINE</Class>
			<Type>UNIT_EE_SHIP_OF_THE_LINE</Type>
			<PrereqTech>TECH_EE_WARSHIPS</PrereqTech>
			<Combat>37</Combat>
			<Cost>185</Cost>
			<Moves>5</Moves>
			<HurryCostModifier>20</HurryCostModifier>
			<CombatClass>UNITCOMBAT_NAVALMELEE</CombatClass>
			<Domain>DOMAIN_SEA</Domain>
			<DefaultUnitAI>UNITAI_ASSAULT_SEA</DefaultUnitAI>
			<Description>TXT_KEY_UNIT_EE_SHIP_OF_THE_LINE</Description>
			<Civilopedia>TXT_KEY_CIVILOPEDIA_UNITS_RENAISSANCE_SHIPOFTHELINE_TEXT</Civilopedia>
			<Strategy>TXT_KEY_UNIT_EE_SHIP_OF_THE_LINE_STRATEGY</Strategy>
			<Help>TXT_KEY_UNIT_EE_SHIP_OF_THE_LINE_HELP</Help>
			<MilitarySupport>true</MilitarySupport>
			<MilitaryProduction>true</MilitaryProduction>
			<Pillage>true</Pillage>
			<ObsoleteTech>TECH_STEAM_POWER</ObsoleteTech>
			<Mechanized>true</Mechanized>
			<AdvancedStartCost>50</AdvancedStartCost>
			<MinAreaSize>10</MinAreaSize>
			<XPValueAttack>3</XPValueAttack>
			<XPValueDefense>3</XPValueDefense>
			<UnitArtInfo>ART_DEF_UNIT_EE_SHIP_OF_THE_LINE</UnitArtInfo>
			<UnitFlagAtlas>ENLIGHTENMENT_UNIT_FLAG_ATLAS</UnitFlagAtlas>
			<UnitFlagIconOffset>8</UnitFlagIconOffset>
			<IconAtlas>UNIT_ATLAS_2</IconAtlas>
			<PortraitIndex>9</PortraitIndex>
			<MoveRate>WOODEN_BOAT</MoveRate>
		</Row>
	</Units>
	<Unit_AITypes>
		<Row>
			<UnitType>UNIT_EE_CARRACK</UnitType>
			<UnitAIType>UNITAI_ATTACK_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CARRACK</UnitType>
			<UnitAIType>UNITAI_RESERVE_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CARRACK</UnitType>
			<UnitAIType>UNITAI_ESCORT_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CARRACK</UnitType>
			<UnitAIType>UNITAI_EXPLORE_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CRUISER</UnitType>
			<UnitAIType>UNITAI_ASSAULT_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CRUISER</UnitType>
			<UnitAIType>UNITAI_RESERVE_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CRUISER</UnitType>
			<UnitAIType>UNITAI_ESCORT_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CUIRASSIER</UnitType>
			<UnitAIType>UNITAI_DEFENSE</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CUIRASSIER</UnitType>
			<UnitAIType>UNITAI_FAST_ATTACK</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_EXPLORER</UnitType>
			<UnitAIType>UNITAI_EXPLORE</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_FIELD_GUN</UnitType>
			<UnitAIType>UNITAI_CITY_BOMBARD</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_FIELD_GUN</UnitType>
			<UnitAIType>UNITAI_RANGED</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_ENGLISH_FIRST_RATE</UnitType>
			<UnitAIType>UNITAI_ASSAULT_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_ENGLISH_FIRST_RATE</UnitType>
			<UnitAIType>UNITAI_RESERVE_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_ENGLISH_FIRST_RATE</UnitType>
			<UnitAIType>UNITAI_ESCORT_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_GALLEON</UnitType>
			<UnitAIType>UNITAI_ATTACK_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_GALLEON</UnitType>
			<UnitAIType>UNITAI_RESERVE_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_GALLEON</UnitType>
			<UnitAIType>UNITAI_ESCORT_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_GALLEON</UnitType>
			<UnitAIType>UNITAI_EXPLORE_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_LINE_INFANTRY</UnitType>
			<UnitAIType>UNITAI_ATTACK</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_LINE_INFANTRY</UnitType>
			<UnitAIType>UNITAI_DEFENSE</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_LINE_INFANTRY</UnitType>
			<UnitAIType>UNITAI_EXPLORE</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SHIP_OF_THE_LINE</UnitType>
			<UnitAIType>UNITAI_ASSAULT_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SHIP_OF_THE_LINE</UnitType>
			<UnitAIType>UNITAI_RESERVE_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SHIP_OF_THE_LINE</UnitType>
			<UnitAIType>UNITAI_ESCORT_SEA</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SKIRMISHER</UnitType>
			<UnitAIType>UNITAI_RANGED</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SURVEYOR</UnitType>
			<UnitAIType>UNITAI_EXPLORE</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_UHLAN</UnitType>
			<UnitAIType>UNITAI_DEFENSE</UnitAIType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_UHLAN</UnitType>
			<UnitAIType>UNITAI_FAST_ATTACK</UnitAIType>
		</Row>
	</Unit_AITypes>
	<Unit_ClassUpgrades>
		<Row>
			<UnitType>UNIT_EE_CARRACK</UnitType>
			<UnitClassType>UNITCLASS_EE_GALLEON</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CRUISER</UnitType>
			<UnitClassType>UNITCLASS_BATTLESHIP</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CUIRASSIER</UnitType>
			<UnitClassType>UNITCLASS_CAVALRY</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_EXPLORER</UnitType>
			<UnitClassType>UNITCLASS_EE_SURVEYOR</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_FIELD_GUN</UnitType>
			<UnitClassType>UNITCLASS_ARTILLERY</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_ENGLISH_FIRST_RATE</UnitType>
			<UnitClassType>UNITCLASS_IRONCLAD</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_GALLEON</UnitType>
			<UnitClassType>UNITCLASS_EE_SHIP_OF_THE_LINE</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_LINE_INFANTRY</UnitType>
			<UnitClassType>UNITCLASS_RIFLEMAN</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SHIP_OF_THE_LINE</UnitType>
			<UnitClassType>UNITCLASS_IRONCLAD</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SKIRMISHER</UnitType>
			<UnitClassType>UNITCLASS_GATLINGGUN</UnitClassType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_UHLAN</UnitType>
			<UnitClassType>UNITCLASS_ANTI_TANK_GUN</UnitClassType>
		</Row>
	</Unit_ClassUpgrades>
	<Unit_Flavors>
		<Row>
			<UnitType>UNIT_EE_CARRACK</UnitType>
			<FlavorType>FLAVOR_NAVAL</FlavorType>
			<Flavor>4</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CARRACK</UnitType>
			<FlavorType>FLAVOR_NAVAL_RECON</FlavorType>
			<Flavor>8</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CRUISER</UnitType>
			<FlavorType>FLAVOR_NAVAL</FlavorType>
			<Flavor>12</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CRUISER</UnitType>
			<FlavorType>FLAVOR_NAVAL_RECON</FlavorType>
			<Flavor>3</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CUIRASSIER</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>20</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CUIRASSIER</UnitType>
			<FlavorType>FLAVOR_DEFENSE</FlavorType>
			<Flavor>12</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CUIRASSIER</UnitType>
			<FlavorType>FLAVOR_MOBILE</FlavorType>
			<Flavor>14</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_EXPLORER</UnitType>
			<FlavorType>FLAVOR_RECON</FlavorType>
			<Flavor>7</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_FIELD_GUN</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>3</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_FIELD_GUN</UnitType>
			<FlavorType>FLAVOR_DEFENSE</FlavorType>
			<Flavor>3</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_FIELD_GUN</UnitType>
			<FlavorType>FLAVOR_RANGED</FlavorType>
			<Flavor>11</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_ENGLISH_FIRST_RATE</UnitType>
			<FlavorType>FLAVOR_NAVAL</FlavorType>
			<Flavor>24</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_ENGLISH_FIRST_RATE</UnitType>
			<FlavorType>FLAVOR_NAVAL_RECON</FlavorType>
			<Flavor>6</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_GALLEON</UnitType>
			<FlavorType>FLAVOR_NAVAL</FlavorType>
			<Flavor>10</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_GALLEON</UnitType>
			<FlavorType>FLAVOR_NAVAL_RECON</FlavorType>
			<Flavor>6</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_LINE_INFANTRY</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>10</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_LINE_INFANTRY</UnitType>
			<FlavorType>FLAVOR_DEFENSE</FlavorType>
			<Flavor>10</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SHIP_OF_THE_LINE</UnitType>
			<FlavorType>FLAVOR_NAVAL</FlavorType>
			<Flavor>12</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SHIP_OF_THE_LINE</UnitType>
			<FlavorType>FLAVOR_NAVAL_RECON</FlavorType>
			<Flavor>6</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SKIRMISHER</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>2</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SKIRMISHER</UnitType>
			<FlavorType>FLAVOR_DEFENSE</FlavorType>
			<Flavor>2</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SKIRMISHER</UnitType>
			<FlavorType>FLAVOR_RANGED</FlavorType>
			<Flavor>6</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SURVEYOR</UnitType>
			<FlavorType>FLAVOR_RECON</FlavorType>
			<Flavor>7</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_UHLAN</UnitType>
			<FlavorType>FLAVOR_OFFENSE</FlavorType>
			<Flavor>9</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_UHLAN</UnitType>
			<FlavorType>FLAVOR_DEFENSE</FlavorType>
			<Flavor>3</Flavor>
		</Row>
		<Row>
			<UnitType>UNIT_EE_UHLAN</UnitType>
			<FlavorType>FLAVOR_MOBILE</FlavorType>
			<Flavor>7</Flavor>
		</Row>
	</Unit_Flavors>
	<Unit_FreePromotions>
		<Row>
			<UnitType>UNIT_EE_CARRACK</UnitType>
			<PromotionType>PROMOTION_OCEAN_IMPASSABLE</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CRUISER</UnitType>
			<PromotionType>PROMOTION_ONLY_DEFENSIVE</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CUIRASSIER</UnitType>
			<PromotionType>PROMOTION_NO_DEFENSIVE_BONUSES</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CUIRASSIER</UnitType>
			<PromotionType>PROMOTION_CAN_MOVE_AFTER_ATTACKING</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CUIRASSIER</UnitType>
			<PromotionType>PROMOTION_CITY_PENALTY</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SKIRMISHER</UnitType>
			<PromotionType>PROMOTION_ONLY_DEFENSIVE</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_EXPLORER</UnitType>
			<PromotionType>PROMOTION_EE_EXPLORER</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_EXPLORER</UnitType>
			<PromotionType>PROMOTION_SCOUTING_1</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_EXPLORER</UnitType>
			<PromotionType>PROMOTION_IGNORE_TERRAIN_COST</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_FIELD_GUN</UnitType>
			<PromotionType>PROMOTION_ONLY_DEFENSIVE</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_FIELD_GUN</UnitType>
			<PromotionType>PROMOTION_CITY_SIEGE</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_FIELD_GUN</UnitType>
			<PromotionType>PROMOTION_NO_DEFENSIVE_BONUSES</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_FIELD_GUN</UnitType>
			<PromotionType>PROMOTION_MUST_SET_UP</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_FIELD_GUN</UnitType>
			<PromotionType>PROMOTION_SIGHT_PENALTY</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_ENGLISH_FIRST_RATE</UnitType>
			<PromotionType>PROMOTION_EXTRA_SIGHT_I</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_ENGLISH_FIRST_RATE</UnitType>
			<PromotionType>PROMOTION_EE_FIRST_RATE</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SURVEYOR</UnitType>
			<PromotionType>PROMOTION_IGNORE_TERRAIN_COST</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SURVEYOR</UnitType>
			<PromotionType>PROMOTION_RIVAL_TERRITORY</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SURVEYOR</UnitType>
			<PromotionType>PROMOTION_SCOUTING_1</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SURVEYOR</UnitType>
			<PromotionType>PROMOTION_SURVIVALISM_1</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_UHLAN</UnitType>
			<PromotionType>PROMOTION_NO_DEFENSIVE_BONUSES</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_UHLAN</UnitType>
			<PromotionType>PROMOTION_CAN_MOVE_AFTER_ATTACKING</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_UHLAN</UnitType>
			<PromotionType>PROMOTION_CITY_PENALTY</PromotionType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_UHLAN</UnitType>
			<PromotionType>PROMOTION_FORMATION_1</PromotionType>
		</Row>
	</Unit_FreePromotions>
	<Unit_ResourceQuantityRequirements>
		<Delete UnitType="UNIT_FRIGATE"/>
		<Row>
			<UnitType>UNIT_EE_CUIRASSIER</UnitType>
			<ResourceType>RESOURCE_HORSE</ResourceType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_UHLAN</UnitType>
			<ResourceType>RESOURCE_HORSE</ResourceType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_SHIP_OF_THE_LINE</UnitType>
			<ResourceType>RESOURCE_IRON</ResourceType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_ENGLISH_FIRST_RATE</UnitType>
			<ResourceType>RESOURCE_IRON</ResourceType>
		</Row>
		<Row>
			<UnitType>UNIT_EE_CRUISER</UnitType>
			<ResourceType>RESOURCE_COAL</ResourceType>
		</Row>
	</Unit_ResourceQuantityRequirements>
</GameData>