<?xml version="1.0" encoding="utf-8"?>
<GameData>
	<Audio_Sounds>
		<Row>
			<SoundID>SND_UNIT_VELOCIRAPTOR_ATTACK</SoundID>
			<Filename>VelociraptorAttack</Filename>
			<LoadType>DynamicResident</LoadType>
		</Row>
	</Audio_Sounds>
	<Audio_3DSounds>
		<Row>
			<ScriptID>AS3D_UNIT_VELOCIRAPTOR_ATTACK</ScriptID>
			<SoundID>SND_UNIT_VELOCIRAPTOR_ATTACK</SoundID>
			<SoundType>GAME_SFX</SoundType>
			<MaxVolume>65</MaxVolume>
			<MinVolume>45</MinVolume>
			<IsMusic>0</IsMusic>
		</Row>
	</Audio_3DSounds>
	
	<Audio_Sounds>
		<Row>
			<SoundID>SND_UNIT_TREX</SoundID>
			<Filename>trex</Filename>
			<LoadType>DynamicResident</LoadType>
		</Row>
		<Row>
			<SoundID>SND_UNIT_TREX_STEP</SoundID>
			<Filename>trexstep</Filename>
			<LoadType>DynamicResident</LoadType>
		</Row>
	</Audio_Sounds>
	<Audio_3DSounds>
		<Row>
			<ScriptID>AS3D_UNIT_TREX</ScriptID>
			<SoundID>SND_UNIT_TREX</SoundID>
			<SoundType>GAME_SFX</SoundType>
			<MaxVolume>70</MaxVolume>
			<MinVolume>45</MinVolume>
			<IsMusic>0</IsMusic>
		</Row>
		<Row>
			<ScriptID>AS3D_UNIT_TREX_STEP</ScriptID>
			<SoundID>SND_UNIT_TREX_STEP</SoundID>
			<SoundType>GAME_SFX</SoundType>
			<MaxVolume>30</MaxVolume>
			<MinVolume>15</MinVolume>
			<IsMusic>0</IsMusic>
		</Row>
	</Audio_3DSounds>
</GameData>
