<?xml version="1.0" encoding="utf-8"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Ed Beach (Firaxis Games) -->
<GameData>
	<Eras>
		<Delete/>
		<Row>
			<ID>0</ID>
			<Type>ERA_ANCIENT</Type>
			<Description>TXT_KEY_ERA_0</Description>
			<ShortDescription>TXT_KEY_ERA_0_SHORT</ShortDescription>
			<Abbreviation>TXT_KEY_ERA_0_ABBREV</Abbreviation>
			<Strategy>TXT_KEY_ERA_ANCIENT_STRATEGY</Strategy>
			<ArtPrefix>ANCIENT </ArtPrefix>
			<NoGoodies>false</NoGoodies>
			<NoBarbUnits>false</NoBarbUnits>
			<NoReligion>false</NoReligion>
			<ResearchAgreementCost>100</ResearchAgreementCost>
			<EmbarkedUnitDefense>3</EmbarkedUnitDefense>
			<StartingUnitMultiplier>1</StartingUnitMultiplier>
			<StartingDefenseUnits>1</StartingDefenseUnits>
			<StartingWorkerUnits>0</StartingWorkerUnits>
			<StartingExploreUnits>0</StartingExploreUnits>
			<StartingGold>0</StartingGold>
			<StartingCulture>0</StartingCulture>
			<FreePopulation>0</FreePopulation>
			<LaterEraBuildingConstructMod>0</LaterEraBuildingConstructMod>
			<StartPercent>0</StartPercent>
			<BuildingMaintenancePercent>100</BuildingMaintenancePercent>
			<GrowthPercent>100</GrowthPercent>
			<TrainPercent>100</TrainPercent>
			<ConstructPercent>100</ConstructPercent>
			<CreatePercent>100</CreatePercent>
			<ResearchPercent>100</ResearchPercent>
			<BuildPercent>100</BuildPercent>
			<ImprovementPercent>100</ImprovementPercent>
			<GreatPeoplePercent>100</GreatPeoplePercent>
			<CulturePercent>100</CulturePercent>
			<TradeRouteFoodBonusTimes100>0</TradeRouteFoodBonusTimes100>
			<TradeRouteProductionBonusTimes100>0</TradeRouteProductionBonusTimes100>
			<EventChancePerTurn>1</EventChancePerTurn>
			<SpiesGrantedForPlayer>0</SpiesGrantedForPlayer>
			<SpiesGrantedForEveryone>0</SpiesGrantedForEveryone>
			<FaithCostMultiplier>100</FaithCostMultiplier>
			<DiploEmphasisReligion>0</DiploEmphasisReligion>
			<DiploEmphasisLatePolicies>0</DiploEmphasisLatePolicies>
			<LeaguePercent>300</LeaguePercent>
			<WarmongerPercent>50</WarmongerPercent>
			<SoundtrackSpace>0</SoundtrackSpace>
			<FirstSoundtrackFirst>false</FirstSoundtrackFirst>
			<CityBombardEffectTag>CITY_BOMBARD_EARLY</CityBombardEffectTag>
			<AudioUnitVictoryScript>AS2D_VICTORY_EARLY</AudioUnitVictoryScript>
			<AudioUnitDefeatScript>AS2D_LOSS_EARLY</AudioUnitDefeatScript>
		</Row>
		<Row>
			<Type>ERA_CLASSICAL</Type>
			<Description>TXT_KEY_ERA_1</Description>
			<ShortDescription>TXT_KEY_ERA_1_SHORT</ShortDescription>
			<Abbreviation>TXT_KEY_ERA_1_ABBREV</Abbreviation>
			<Strategy>TXT_KEY_ERA_CLASSICAL_STRATEGY</Strategy>
			<ArtPrefix>CLASSICAL </ArtPrefix>
			<NoGoodies>false</NoGoodies>
			<NoBarbUnits>false</NoBarbUnits>
			<NoReligion>false</NoReligion>
			<ResearchAgreementCost>150</ResearchAgreementCost>
			<EmbarkedUnitDefense>4</EmbarkedUnitDefense>
			<StartingUnitMultiplier>1</StartingUnitMultiplier>
			<StartingDefenseUnits>1</StartingDefenseUnits>
			<StartingWorkerUnits>1</StartingWorkerUnits>
			<StartingExploreUnits>1</StartingExploreUnits>
			<StartingGold>10</StartingGold>
			<StartingCulture>100</StartingCulture>
			<FreePopulation>0</FreePopulation>
			<LaterEraBuildingConstructMod>0</LaterEraBuildingConstructMod>
			<StartPercent>10</StartPercent>
			<BuildingMaintenancePercent>100</BuildingMaintenancePercent>
			<GrowthPercent>100</GrowthPercent>
			<TrainPercent>80</TrainPercent>
			<ConstructPercent>85</ConstructPercent>
			<CreatePercent>85</CreatePercent>
			<ResearchPercent>67</ResearchPercent>
			<BuildPercent>100</BuildPercent>
			<ImprovementPercent>100</ImprovementPercent>
			<GreatPeoplePercent>100</GreatPeoplePercent>
			<CulturePercent>100</CulturePercent>
			<TradeRouteFoodBonusTimes100>50</TradeRouteFoodBonusTimes100>
			<TradeRouteProductionBonusTimes100>50</TradeRouteProductionBonusTimes100>
			<EventChancePerTurn>2</EventChancePerTurn>
			<SpiesGrantedForPlayer>0</SpiesGrantedForPlayer>
			<SpiesGrantedForEveryone>0</SpiesGrantedForEveryone>
			<FaithCostMultiplier>100</FaithCostMultiplier>
			<DiploEmphasisReligion>2</DiploEmphasisReligion>
			<DiploEmphasisLatePolicies>0</DiploEmphasisLatePolicies>
			<LeaguePercent>300</LeaguePercent>
			<WarmongerPercent>60</WarmongerPercent>
			<SoundtrackSpace>400</SoundtrackSpace>
			<FirstSoundtrackFirst>false</FirstSoundtrackFirst>
			<CityBombardEffectTag>CITY_BOMBARD_EARLY</CityBombardEffectTag>
			<AudioUnitVictoryScript>AS2D_VICTORY_EARLY</AudioUnitVictoryScript>
			<AudioUnitDefeatScript>AS2D_LOSS_EARLY</AudioUnitDefeatScript>
		</Row>
		<Row>
			<Type>ERA_MEDIEVAL</Type>
			<Description>TXT_KEY_ERA_2</Description>
			<ShortDescription>TXT_KEY_ERA_2_SHORT</ShortDescription>
			<Abbreviation>TXT_KEY_ERA_2_ABBREV</Abbreviation>
			<Strategy>TXT_KEY_ERA_MEDIEVAL_STRATEGY</Strategy>
			<ArtPrefix>MEDIEVAL </ArtPrefix>
			<NoGoodies>true</NoGoodies>
			<NoBarbUnits>false</NoBarbUnits>
			<NoReligion>false</NoReligion>
			<ResearchAgreementCost>200</ResearchAgreementCost>
			<EmbarkedUnitDefense>6</EmbarkedUnitDefense>
			<StartingUnitMultiplier>2</StartingUnitMultiplier>
			<StartingDefenseUnits>2</StartingDefenseUnits>
			<StartingWorkerUnits>1</StartingWorkerUnits>
			<StartingExploreUnits>1</StartingExploreUnits>
			<StartingGold>25</StartingGold>
			<StartingCulture>200</StartingCulture>
			<FreePopulation>0</FreePopulation>
			<LaterEraBuildingConstructMod>0</LaterEraBuildingConstructMod>
			<StartPercent>25</StartPercent>
			<BuildingMaintenancePercent>100</BuildingMaintenancePercent>
			<GrowthPercent>100</GrowthPercent>
			<TrainPercent>67</TrainPercent>
			<ConstructPercent>75</ConstructPercent>
			<CreatePercent>75</CreatePercent>
			<ResearchPercent>50</ResearchPercent>
			<BuildPercent>100</BuildPercent>
			<ImprovementPercent>100</ImprovementPercent>
			<GreatPeoplePercent>100</GreatPeoplePercent>
			<CulturePercent>100</CulturePercent>
			<TradeRouteFoodBonusTimes100>100</TradeRouteFoodBonusTimes100>
			<TradeRouteProductionBonusTimes100>100</TradeRouteProductionBonusTimes100>
			<EventChancePerTurn>4</EventChancePerTurn>
			<SpiesGrantedForPlayer>0</SpiesGrantedForPlayer>
			<SpiesGrantedForEveryone>0</SpiesGrantedForEveryone>
			<FaithCostMultiplier>100</FaithCostMultiplier>
			<DiploEmphasisReligion>5</DiploEmphasisReligion>
			<DiploEmphasisLatePolicies>0</DiploEmphasisLatePolicies>
			<LeaguePercent>300</LeaguePercent>
			<WarmongerPercent>70</WarmongerPercent>
			<SoundtrackSpace>200</SoundtrackSpace>
			<FirstSoundtrackFirst>false</FirstSoundtrackFirst>
			<CityBombardEffectTag>CITY_BOMBARD_MID</CityBombardEffectTag>
			<AudioUnitVictoryScript>AS2D_VICTORY_MIDDLE</AudioUnitVictoryScript>
			<AudioUnitDefeatScript>AS2D_LOSS_MIDDLE</AudioUnitDefeatScript>
		</Row>
		<Row>
			<Type>ERA_RENAISSANCE</Type>
			<Description>TXT_KEY_ERA_3</Description>
			<ShortDescription>TXT_KEY_ERA_3_SHORT</ShortDescription>
			<Abbreviation>TXT_KEY_ERA_3_ABBREV</Abbreviation>
			<Strategy>TXT_KEY_ERA_RENAISSANCE_STRATEGY</Strategy>
			<ArtPrefix>RENAISSANCE </ArtPrefix>
			<NoGoodies>true</NoGoodies>
			<NoBarbUnits>false</NoBarbUnits>
			<NoReligion>false</NoReligion>
			<ResearchAgreementCost>250</ResearchAgreementCost>
			<EmbarkedUnitDefense>8</EmbarkedUnitDefense>
			<StartingUnitMultiplier>2</StartingUnitMultiplier>
			<StartingDefenseUnits>2</StartingDefenseUnits>
			<StartingWorkerUnits>1</StartingWorkerUnits>
			<StartingExploreUnits>1</StartingExploreUnits>
			<StartingGold>50</StartingGold>
			<StartingCulture>300</StartingCulture>
			<FreePopulation>1</FreePopulation>
			<LaterEraBuildingConstructMod>0</LaterEraBuildingConstructMod>
			<StartPercent>37</StartPercent>
			<BuildingMaintenancePercent>75</BuildingMaintenancePercent>
			<GrowthPercent>90</GrowthPercent>
			<TrainPercent>50</TrainPercent>
			<ConstructPercent>55</ConstructPercent>
			<CreatePercent>55</CreatePercent>
			<ResearchPercent>33</ResearchPercent>
			<BuildPercent>90</BuildPercent>
			<ImprovementPercent>90</ImprovementPercent>
			<GreatPeoplePercent>90</GreatPeoplePercent>
			<CulturePercent>90</CulturePercent>
			<TradeRouteFoodBonusTimes100>150</TradeRouteFoodBonusTimes100>
			<TradeRouteProductionBonusTimes100>150</TradeRouteProductionBonusTimes100>
			<EventChancePerTurn>4</EventChancePerTurn>
			<SpiesGrantedForPlayer>0</SpiesGrantedForPlayer>
			<SpiesGrantedForEveryone>1</SpiesGrantedForEveryone>
			<FaithCostMultiplier>150</FaithCostMultiplier>
			<DiploEmphasisReligion>5</DiploEmphasisReligion>
			<DiploEmphasisLatePolicies>0</DiploEmphasisLatePolicies>
			<LeaguePercent>300</LeaguePercent>
			<WarmongerPercent>80</WarmongerPercent>
			<SoundtrackSpace>160</SoundtrackSpace>
			<FirstSoundtrackFirst>false</FirstSoundtrackFirst>
			<CityBombardEffectTag>CITY_BOMBARD_MID</CityBombardEffectTag>
			<AudioUnitVictoryScript>AS2D_VICTORY_MIDDLE</AudioUnitVictoryScript>
			<AudioUnitDefeatScript>AS2D_LOSS_MIDDLE</AudioUnitDefeatScript>
		</Row>
		<Row>
			<Type>ERA_ENLIGHTENMENT</Type>
			<Description>TXT_KEY_ERA_4</Description>
			<ShortDescription>TXT_KEY_ERA_4_SHORT</ShortDescription>
			<Abbreviation>TXT_KEY_ERA_4_ABBREV</Abbreviation>
			<Strategy>TXT_KEY_ERA_ENLIGHTENMENT_STRATEGY</Strategy>
			<ArtPrefix>RENAISSANCE </ArtPrefix>
			<NoGoodies>true</NoGoodies>
			<NoBarbUnits>false</NoBarbUnits>
			<NoReligion>false</NoReligion>
			<ResearchAgreementCost>250</ResearchAgreementCost>
			<EmbarkedUnitDefense>8</EmbarkedUnitDefense>
			<StartingUnitMultiplier>2</StartingUnitMultiplier>
			<StartingDefenseUnits>2</StartingDefenseUnits>
			<StartingWorkerUnits>1</StartingWorkerUnits>
			<StartingExploreUnits>1</StartingExploreUnits>
			<StartingGold>50</StartingGold>
			<StartingCulture>300</StartingCulture>
			<FreePopulation>1</FreePopulation>
			<LaterEraBuildingConstructMod>0</LaterEraBuildingConstructMod>
			<StartPercent>37</StartPercent>
			<BuildingMaintenancePercent>75</BuildingMaintenancePercent>
			<GrowthPercent>90</GrowthPercent>
			<TrainPercent>50</TrainPercent>
			<ConstructPercent>55</ConstructPercent>
			<CreatePercent>55</CreatePercent>
			<ResearchPercent>33</ResearchPercent>
			<BuildPercent>90</BuildPercent>
			<ImprovementPercent>90</ImprovementPercent>
			<GreatPeoplePercent>90</GreatPeoplePercent>
			<CulturePercent>90</CulturePercent>
			<TradeRouteFoodBonusTimes100>150</TradeRouteFoodBonusTimes100>
			<TradeRouteProductionBonusTimes100>150</TradeRouteProductionBonusTimes100>
			<EventChancePerTurn>4</EventChancePerTurn>
			<SpiesGrantedForPlayer>1</SpiesGrantedForPlayer>
			<SpiesGrantedForEveryone>0</SpiesGrantedForEveryone>
			<FaithCostMultiplier>150</FaithCostMultiplier>
			<DiploEmphasisReligion>4</DiploEmphasisReligion>
			<DiploEmphasisLatePolicies>0</DiploEmphasisLatePolicies>
			<LeaguePercent>300</LeaguePercent>
			<WarmongerPercent>90</WarmongerPercent>
			<SoundtrackSpace>160</SoundtrackSpace>
			<FirstSoundtrackFirst>false</FirstSoundtrackFirst>
			<CityBombardEffectTag>CITY_BOMBARD_MID</CityBombardEffectTag>
			<AudioUnitVictoryScript>AS2D_VICTORY_MIDDLE</AudioUnitVictoryScript>
			<AudioUnitDefeatScript>AS2D_LOSS_MIDDLE</AudioUnitDefeatScript>
		</Row>
		<Row>
			<Type>ERA_INDUSTRIAL</Type>
			<Description>TXT_KEY_ERA_5</Description>
			<ShortDescription>TXT_KEY_ERA_5_SHORT</ShortDescription>
			<Abbreviation>TXT_KEY_ERA_5_ABBREV</Abbreviation>
			<Strategy>TXT_KEY_ERA_INDUSTRIAL_STRATEGY</Strategy>
			<ArtPrefix>INDUSTRIAL </ArtPrefix>
			<NoGoodies>true</NoGoodies>
			<NoBarbUnits>true</NoBarbUnits>
			<NoReligion>true</NoReligion>
			<ResearchAgreementCost>300</ResearchAgreementCost>
			<EmbarkedUnitDefense>10</EmbarkedUnitDefense>
			<StartingUnitMultiplier>3</StartingUnitMultiplier>
			<StartingDefenseUnits>3</StartingDefenseUnits>
			<StartingWorkerUnits>2</StartingWorkerUnits>
			<StartingExploreUnits>2</StartingExploreUnits>
			<StartingGold>100</StartingGold>
			<StartingCulture>400</StartingCulture>
			<FreePopulation>2</FreePopulation>
			<LaterEraBuildingConstructMod>0</LaterEraBuildingConstructMod>
			<StartPercent>50</StartPercent>
			<BuildingMaintenancePercent>60</BuildingMaintenancePercent>
			<GrowthPercent>75</GrowthPercent>
			<TrainPercent>33</TrainPercent>
			<ConstructPercent>37</ConstructPercent>
			<CreatePercent>37</CreatePercent>
			<ResearchPercent>20</ResearchPercent>
			<BuildPercent>80</BuildPercent>
			<ImprovementPercent>80</ImprovementPercent>
			<GreatPeoplePercent>80</GreatPeoplePercent>
			<CulturePercent>80</CulturePercent>
			<TradeRouteFoodBonusTimes100>200</TradeRouteFoodBonusTimes100>
			<TradeRouteProductionBonusTimes100>200</TradeRouteProductionBonusTimes100>
			<EventChancePerTurn>6</EventChancePerTurn>
			<SpiesGrantedForPlayer>1</SpiesGrantedForPlayer>
			<SpiesGrantedForEveryone>0</SpiesGrantedForEveryone>
			<FaithCostMultiplier>200</FaithCostMultiplier>
			<DiploEmphasisReligion>2</DiploEmphasisReligion>
			<DiploEmphasisLatePolicies>7</DiploEmphasisLatePolicies>
			<LeaguePercent>200</LeaguePercent>
			<WarmongerPercent>100</WarmongerPercent>
			<SoundtrackSpace>120</SoundtrackSpace>
			<FirstSoundtrackFirst>false</FirstSoundtrackFirst>
			<CityBombardEffectTag>CITY_BOMBARD_MID</CityBombardEffectTag>
			<AudioUnitVictoryScript>AS2D_VICTORY_MIDDLE</AudioUnitVictoryScript>
			<AudioUnitDefeatScript>AS2D_LOSS_MIDDLE</AudioUnitDefeatScript>
		</Row>
		<Row>
			<Type>ERA_MODERN</Type>
			<Description>TXT_KEY_ERA_6</Description>
			<ShortDescription>TXT_KEY_ERA_6_SHORT</ShortDescription>
			<Abbreviation>TXT_KEY_ERA_6_ABBREV</Abbreviation>
			<Strategy>TXT_KEY_ERA_MODERN_STRATEGY</Strategy>
			<ArtPrefix>MODERN </ArtPrefix>
			<NoGoodies>true</NoGoodies>
			<NoBarbUnits>true</NoBarbUnits>
			<NoReligion>true</NoReligion>
			<ResearchAgreementCost>350</ResearchAgreementCost>
			<EmbarkedUnitDefense>13</EmbarkedUnitDefense>
			<StartingUnitMultiplier>3</StartingUnitMultiplier>
			<StartingDefenseUnits>3</StartingDefenseUnits>
			<StartingWorkerUnits>2</StartingWorkerUnits>
			<StartingExploreUnits>2</StartingExploreUnits>
			<StartingGold>200</StartingGold>
			<StartingCulture>500</StartingCulture>
			<FreePopulation>3</FreePopulation>
			<LaterEraBuildingConstructMod>0</LaterEraBuildingConstructMod>
			<StartPercent>65</StartPercent>
			<BuildingMaintenancePercent>50</BuildingMaintenancePercent>
			<GrowthPercent>60</GrowthPercent>
			<TrainPercent>25</TrainPercent>
			<ConstructPercent>30</ConstructPercent>
			<CreatePercent>30</CreatePercent>
			<ResearchPercent>12</ResearchPercent>
			<BuildPercent>70</BuildPercent>
			<ImprovementPercent>70</ImprovementPercent>
			<GreatPeoplePercent>70</GreatPeoplePercent>
			<CulturePercent>70</CulturePercent>
			<TradeRouteFoodBonusTimes100>250</TradeRouteFoodBonusTimes100>
			<TradeRouteProductionBonusTimes100>250</TradeRouteProductionBonusTimes100>
			<EventChancePerTurn>8</EventChancePerTurn>
			<SpiesGrantedForPlayer>1</SpiesGrantedForPlayer>
			<SpiesGrantedForEveryone>0</SpiesGrantedForEveryone>
			<FaithCostMultiplier>300</FaithCostMultiplier>
			<DiploEmphasisReligion>0</DiploEmphasisReligion>
			<DiploEmphasisLatePolicies>9</DiploEmphasisLatePolicies>
			<LeaguePercent>200</LeaguePercent>
			<WarmongerPercent>100</WarmongerPercent>
			<SoundtrackSpace>80</SoundtrackSpace>
			<FirstSoundtrackFirst>false</FirstSoundtrackFirst>
			<CityBombardEffectTag>CITY_BOMBARD_LATE</CityBombardEffectTag>
			<AudioUnitVictoryScript>AS2D_VICTORY_LATE</AudioUnitVictoryScript>
			<AudioUnitDefeatScript>AS2D_LOSS_LATE</AudioUnitDefeatScript>
		</Row>
		<Row>
			<Type>ERA_POSTMODERN</Type>
			<Description>TXT_KEY_ERA_7</Description>
			<ShortDescription>TXT_KEY_ERA_7_SHORT</ShortDescription>
			<Abbreviation>TXT_KEY_ERA_7_ABBREV</Abbreviation>
			<Strategy>TXT_KEY_ERA_POSTMODERN_STRATEGY</Strategy>
			<ArtPrefix>POSTMODERN </ArtPrefix>
			<NoGoodies>true</NoGoodies>
			<NoBarbUnits>true</NoBarbUnits>
			<NoReligion>true</NoReligion>
			<ResearchAgreementCost>400</ResearchAgreementCost>
			<EmbarkedUnitDefense>16</EmbarkedUnitDefense>
			<StartingUnitMultiplier>3</StartingUnitMultiplier>
			<StartingDefenseUnits>3</StartingDefenseUnits>
			<StartingWorkerUnits>2</StartingWorkerUnits>
			<StartingExploreUnits>2</StartingExploreUnits>
			<StartingGold>200</StartingGold>
			<StartingCulture>500</StartingCulture>
			<FreePopulation>3</FreePopulation>
			<LaterEraBuildingConstructMod>0</LaterEraBuildingConstructMod>
			<StartPercent>65</StartPercent>
			<BuildingMaintenancePercent>50</BuildingMaintenancePercent>
			<GrowthPercent>60</GrowthPercent>
			<TrainPercent>25</TrainPercent>
			<ConstructPercent>30</ConstructPercent>
			<CreatePercent>30</CreatePercent>
			<ResearchPercent>12</ResearchPercent>
			<BuildPercent>70</BuildPercent>
			<ImprovementPercent>70</ImprovementPercent>
			<GreatPeoplePercent>70</GreatPeoplePercent>
			<CulturePercent>70</CulturePercent>
			<TradeRouteFoodBonusTimes100>300</TradeRouteFoodBonusTimes100>
			<TradeRouteProductionBonusTimes100>300</TradeRouteProductionBonusTimes100>
			<EventChancePerTurn>8</EventChancePerTurn>
			<SpiesGrantedForPlayer>1</SpiesGrantedForPlayer>
			<SpiesGrantedForEveryone>0</SpiesGrantedForEveryone>
			<FaithCostMultiplier>400</FaithCostMultiplier>
			<DiploEmphasisReligion>0</DiploEmphasisReligion>
			<DiploEmphasisLatePolicies>9</DiploEmphasisLatePolicies>
			<LeaguePercent>100</LeaguePercent>
			<WarmongerPercent>100</WarmongerPercent>
			<SoundtrackSpace>80</SoundtrackSpace>
			<FirstSoundtrackFirst>false</FirstSoundtrackFirst>
			<CityBombardEffectTag>CITY_BOMBARD_LATE</CityBombardEffectTag>
			<AudioUnitVictoryScript>AS2D_VICTORY_LATE</AudioUnitVictoryScript>
			<AudioUnitDefeatScript>AS2D_LOSS_LATE</AudioUnitDefeatScript>
		</Row>
		<Row>
			<Type>ERA_FUTURE</Type>
			<Description>TXT_KEY_ERA_8</Description>
			<ShortDescription>TXT_KEY_ERA_8_SHORT</ShortDescription>
			<Abbreviation>TXT_KEY_ERA_8_ABBREV</Abbreviation>
			<Strategy>TXT_KEY_ERA_FUTURE_STRATEGY</Strategy>
			<ArtPrefix>FUTURE </ArtPrefix>
			<NoGoodies>true</NoGoodies>
			<NoBarbUnits>true</NoBarbUnits>
			<NoReligion>true</NoReligion>
			<ResearchAgreementCost>450</ResearchAgreementCost>
			<EmbarkedUnitDefense>20</EmbarkedUnitDefense>
			<StartingUnitMultiplier>3</StartingUnitMultiplier>
			<StartingDefenseUnits>3</StartingDefenseUnits>
			<StartingWorkerUnits>3</StartingWorkerUnits>
			<StartingExploreUnits>2</StartingExploreUnits>
			<StartingGold>400</StartingGold>
			<StartingCulture>600</StartingCulture>
			<FreePopulation>4</FreePopulation>
			<LaterEraBuildingConstructMod>0</LaterEraBuildingConstructMod>
			<StartPercent>80</StartPercent>
			<BuildingMaintenancePercent>40</BuildingMaintenancePercent>
			<GrowthPercent>50</GrowthPercent>
			<TrainPercent>18</TrainPercent>
			<ConstructPercent>21</ConstructPercent>
			<CreatePercent>21</CreatePercent>
			<ResearchPercent>5</ResearchPercent>
			<BuildPercent>60</BuildPercent>
			<ImprovementPercent>60</ImprovementPercent>
			<GreatPeoplePercent>60</GreatPeoplePercent>
			<CulturePercent>60</CulturePercent>
			<TradeRouteFoodBonusTimes100>350</TradeRouteFoodBonusTimes100>
			<TradeRouteProductionBonusTimes100>350</TradeRouteProductionBonusTimes100>
			<EventChancePerTurn>10</EventChancePerTurn>
			<SpiesGrantedForPlayer>1</SpiesGrantedForPlayer>
			<SpiesGrantedForEveryone>0</SpiesGrantedForEveryone>
			<FaithCostMultiplier>500</FaithCostMultiplier>
			<DiploEmphasisReligion>0</DiploEmphasisReligion>
			<DiploEmphasisLatePolicies>7</DiploEmphasisLatePolicies>
			<LeaguePercent>100</LeaguePercent>
			<WarmongerPercent>100</WarmongerPercent>
			<SoundtrackSpace>40</SoundtrackSpace>
			<FirstSoundtrackFirst>false</FirstSoundtrackFirst>
			<CityBombardEffectTag>CITY_BOMBARD_LATE</CityBombardEffectTag>
			<AudioUnitVictoryScript>AS2D_VICTORY_LATE</AudioUnitVictoryScript>
			<AudioUnitDefeatScript>AS2D_LOSS_LATE</AudioUnitDefeatScript>
		</Row>
	</Eras>
	<Era_CitySoundscapes>
		<Row>
			<EraType>ERA_ANCIENT</EraType>
			<CitySizeType>CITYSIZE_SMALL</CitySizeType>
			<SoundscapeScript>ASSS_CITY_ANCIENT_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_ANCIENT</EraType>
			<CitySizeType>CITYSIZE_MEDIUM</CitySizeType>
			<SoundscapeScript>ASSS_CITY_ANCIENT_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_ANCIENT</EraType>
			<CitySizeType>CITYSIZE_LARGE</CitySizeType>
			<SoundscapeScript>ASSS_CITY_ANCIENT_LARGE_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<CitySizeType>CITYSIZE_SMALL</CitySizeType>
			<SoundscapeScript>ASSS_CITY_ANCIENT_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<CitySizeType>CITYSIZE_MEDIUM</CitySizeType>
			<SoundscapeScript>ASSS_CITY_ANCIENT_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<CitySizeType>CITYSIZE_LARGE</CitySizeType>
			<SoundscapeScript>ASSS_CITY_ANCIENT_LARGE_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<CitySizeType>CITYSIZE_SMALL</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<CitySizeType>CITYSIZE_MEDIUM</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<CitySizeType>CITYSIZE_LARGE</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_LARGE_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<CitySizeType>CITYSIZE_SMALL</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<CitySizeType>CITYSIZE_MEDIUM</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<CitySizeType>CITYSIZE_LARGE</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_LARGE_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<CitySizeType>CITYSIZE_SMALL</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<CitySizeType>CITYSIZE_MEDIUM</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<CitySizeType>CITYSIZE_LARGE</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_LARGE_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<CitySizeType>CITYSIZE_SMALL</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<CitySizeType>CITYSIZE_MEDIUM</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<CitySizeType>CITYSIZE_LARGE</CitySizeType>
			<SoundscapeScript>ASSS_CITY_MIDDLE_LARGE_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<CitySizeType>CITYSIZE_SMALL</CitySizeType>
			<SoundscapeScript>ASSS_CITY_LATE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<CitySizeType>CITYSIZE_MEDIUM</CitySizeType>
			<SoundscapeScript>ASSS_CITY_LATE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<CitySizeType>CITYSIZE_LARGE</CitySizeType>
			<SoundscapeScript>ASSS_CITY_LATE_LARGE_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<CitySizeType>CITYSIZE_SMALL</CitySizeType>
			<SoundscapeScript>ASSS_CITY_LATE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<CitySizeType>CITYSIZE_MEDIUM</CitySizeType>
			<SoundscapeScript>ASSS_CITY_LATE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<CitySizeType>CITYSIZE_LARGE</CitySizeType>
			<SoundscapeScript>ASSS_CITY_LATE_LARGE_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<CitySizeType>CITYSIZE_SMALL</CitySizeType>
			<SoundscapeScript>ASSS_CITY_LATE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<CitySizeType>CITYSIZE_MEDIUM</CitySizeType>
			<SoundscapeScript>ASSS_CITY_LATE_SMALL_SELECT_AMB</SoundscapeScript>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<CitySizeType>CITYSIZE_LARGE</CitySizeType>
			<SoundscapeScript>ASSS_CITY_LATE_LARGE_SELECT_AMB</SoundscapeScript>
		</Row>
	</Era_CitySoundscapes>
	<Era_Soundtracks>
		<Row>
			<EraType>ERA_ANCIENT</EraType>
			<Soundtrack>AS2D_ANCIENT_SOUNDTRACK_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ANCIENT</EraType>
			<Soundtrack>AS2D_ANCIENT_SOUNDTRACK_2</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ANCIENT</EraType>
			<Soundtrack>AS2D_ANCIENT_SOUNDTRACK_3</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ANCIENT</EraType>
			<Soundtrack>AS2D_ANCIENT_SOUNDTRACK_4</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_ALEXANDER</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_VIKING</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_ROME</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_PELOPONNESIAN</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_CIV_III_MID_ROME</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_CIV_III_ANC_EUROPE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_CIV_III_ANC_ROME</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_CIV_III_MID_EUROPE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_CIV_III_MOD_CELTIC</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_CONQUESTS_FANTASY1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_CONQUESTS_FANTASY2</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_CONQUESTS_ROMAN</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_DIP_EC_EARLY_PEACE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_DIP_EC_EARLY_WAR</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_DIP_EU_LATE_PEACE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_DIP_EU_LATE_WAR</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_DIP_GR_EARLY_PEACE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_BARBARIAN</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<Soundtrack>AS2D_SONG_DIP_GR_EARLY_WAR</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_ALLEGRI_MISERERE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_ANONYMOUS_AY_SANTA_MARIA</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_ANONYMOUS_LA_GAMBA</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_BRUMEL_GLORIA</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_CHANT_DEUS</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_CHANT_LAUDATE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_CHANT_REGEN</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_DE_LA_TORRE_ALTA</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_DESPREZ_EL_GRILLO</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_DESPREZ_LAMENT</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_LASSUS_ALMA_REDEMPTORIS</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_OCKEGHEM_INTEMERATA</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_OCKEGHEM_KYRIE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_ORTIZ_RECERCADA</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_PALESTRINA_CREDO</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_PALESTRINA_GLORIA</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_PRAETORIUS_BALLET</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_PRAETORIUS_BRANSLE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_PRAETORIUS_VOLTE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<Soundtrack>AS2D_SHEPPARD_MEDIA_VITA</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_ALLEGRO</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_ALLEGRO_ASSAI</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_ALLEMANDE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_BOUREE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_BRANDENBURG_2_3</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_BRANDENBURG_3_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_BRANDENBURG_4_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_BRANDENBURG_6_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_BRANDENBURG_6_3</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_GIGUE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_LARGO</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_MENUET</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BACH_SARABANDE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BEETHOVEN_ALLEGRETTO</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BEETHOVEN_ANDANTE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_BEETHOVEN_ROMANCE_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_MOZART_ADAGIO</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_MOZART_ANDANTE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<Soundtrack>AS2D_MOZART_ROMANCE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_ALLEGRO</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_ALLEGRO_ASSAI</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_ALLEMANDE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_BOUREE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_BRANDENBURG_2_3</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_BRANDENBURG_3_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_BRANDENBURG_4_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_BRANDENBURG_6_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_BRANDENBURG_6_3</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_GIGUE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_LARGO</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_MENUET</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BACH_SARABANDE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BEETHOVEN_ALLEGRETTO</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BEETHOVEN_ANDANTE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_BEETHOVEN_ROMANCE_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_MOZART_ADAGIO</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_MOZART_ANDANTE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<Soundtrack>AS2D_MOZART_ROMANCE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_BEETHOVEN_5_2</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_BEETHOVEN_6_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_BEETHOVEN_6_2</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_BRAHMS_3_2</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_BRAHMS_3_3</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_BRAHMS_HUNGARIAN_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_BRAHMS_HUNGARIAN_3</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_BRAHMS_HUNGARIAN_16</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_DVORAK_9_2</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_DVORAK_AMERICAN_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_DVORAK_SLAVONIC_3</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_DVORAK_SLAVONIC_7</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_DVORAK_SLAVONIC_10</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_DVORAK_SLAVONIC_12</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_RIMSKY_KORSAKOV_SCHEHERAZADE_3</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<Soundtrack>AS2D_SAINT_SAENS_ALLEGRETTO</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_ANFORTAS_WOUND</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_CHAIRMAN_DANCES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_CHCONNE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_CHRISTIAN_ZEAL</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_COMMON_TONES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_GRAND_PIANOLA_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_GRAND_PIANOLA_2</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_HARMONIELEHRE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_HYMING_SLEWS</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_LOOPS_AND_VERSES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_MEISTER_ECKHARDT</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_SHAKING_AND_TREMBLING</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_THE_PEOPLE_ARE_HEROES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<Soundtrack>AS2D_TROMBA_LONTANA</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_ANFORTAS_WOUND</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_CHAIRMAN_DANCES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_CHCONNE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_CHRISTIAN_ZEAL</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_COMMON_TONES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_GRAND_PIANOLA_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_GRAND_PIANOLA_2</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_HARMONIELEHRE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_HYMING_SLEWS</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_LOOPS_AND_VERSES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_MEISTER_ECKHARDT</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_SHAKING_AND_TREMBLING</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_THE_PEOPLE_ARE_HEROES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<Soundtrack>AS2D_TROMBA_LONTANA</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_ANFORTAS_WOUND</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_CHAIRMAN_DANCES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_CHCONNE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_CHRISTIAN_ZEAL</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_COMMON_TONES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_GRAND_PIANOLA_1</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_GRAND_PIANOLA_2</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_HARMONIELEHRE</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_HYMING_SLEWS</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_LOOPS_AND_VERSES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_MEISTER_ECKHARDT</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_SHAKING_AND_TREMBLING</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_THE_PEOPLE_ARE_HEROES</Soundtrack>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<Soundtrack>AS2D_TROMBA_LONTANA</Soundtrack>
		</Row>
	</Era_Soundtracks>
	<Era_NewEraVOs>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_CLASSICAL_ERA01</VOScript>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_CLASSICAL_ERA02</VOScript>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_CLASSICAL_ERA03</VOScript>
		</Row>
		<Row>
			<EraType>ERA_CLASSICAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_CLASSICAL_ERA04</VOScript>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_MEDIEVAL_ERA01</VOScript>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_MEDIEVAL_ERA02</VOScript>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_MEDIEVAL_ERA03</VOScript>
		</Row>
		<Row>
			<EraType>ERA_MEDIEVAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_MEDIEVAL_ERA04</VOScript>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<VOScript>AS2D_ERA_SPEECH_RENAISSANCE_ERA01</VOScript>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<VOScript>AS2D_ERA_SPEECH_RENAISSANCE_ERA02</VOScript>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<VOScript>AS2D_ERA_SPEECH_RENAISSANCE_ERA03</VOScript>
		</Row>
		<Row>
			<EraType>ERA_RENAISSANCE</EraType>
			<VOScript>AS2D_ERA_SPEECH_RENAISSANCE_ERA04</VOScript>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<VOScript>AS2D_ERA_SPEECH_ENLIGHTENMENT_ERA01</VOScript>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<VOScript>AS2D_ERA_SPEECH_ENLIGHTENMENT_ERA02</VOScript>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<VOScript>AS2D_ERA_SPEECH_ENLIGHTENMENT_ERA03</VOScript>
		</Row>
		<Row>
			<EraType>ERA_ENLIGHTENMENT</EraType>
			<VOScript>AS2D_ERA_SPEECH_ENLIGHTENMENT_ERA04</VOScript>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_INDUSTRIAL_ERA01</VOScript>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_INDUSTRIAL_ERA02</VOScript>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_INDUSTRIAL_ERA03</VOScript>
		</Row>
		<Row>
			<EraType>ERA_INDUSTRIAL</EraType>
			<VOScript>AS2D_ERA_SPEECH_INDUSTRIAL_ERA04</VOScript>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<VOScript>AS2D_ERA_SPEECH_MODERN_ERA01</VOScript>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<VOScript>AS2D_ERA_SPEECH_MODERN_ERA02</VOScript>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<VOScript>AS2D_ERA_SPEECH_MODERN_ERA03</VOScript>
		</Row>
		<Row>
			<EraType>ERA_MODERN</EraType>
			<VOScript>AS2D_ERA_SPEECH_MODERN_ERA04</VOScript>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<VOScript>AS2D_ERA_SPEECH_ATOMIC_ERA01</VOScript>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<VOScript>AS2D_ERA_SPEECH_ATOMIC_ERA02</VOScript>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<VOScript>AS2D_ERA_SPEECH_ATOMIC_ERA03</VOScript>
		</Row>
		<Row>
			<EraType>ERA_POSTMODERN</EraType>
			<VOScript>AS2D_ERA_SPEECH_ATOMIC_ERA04</VOScript>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<VOScript>AS2D_ERA_SPEECH_FUTURE_ERA01</VOScript>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<VOScript>AS2D_ERA_SPEECH_FUTURE_ERA02</VOScript>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<VOScript>AS2D_ERA_SPEECH_FUTURE_ERA03</VOScript>
		</Row>
		<Row>
			<EraType>ERA_FUTURE</EraType>
			<VOScript>AS2D_ERA_SPEECH_FUTURE_ERA04</VOScript>
		</Row>
	</Era_NewEraVOs>
</GameData>
